D&D 5E (IC) Fitz's Folly

They were at something of an impasse. Never before had this strange group of loose allies been more united, and yet, with all threats presently dealt with, they began to divide once more.

Qawasha saw it happening, and he stepped forward, calling out, "My friends! It is worth noting how far we have come before we proceed. We have Imogen, Chrysagon, and Dellrak, who set out as strangers to this land. They hired myself and Kupalue as jungle guides, but they welcomed us into their group, the Sticks, treating us as equals. Together, we came a long way! From Port Nyanzaru we travelled upriver to Fort Vengeance. From there to the cliffs of Mbala; then across the Aldani Basin, where we met Myrral of the local cat-folk. We found our way to the Heart of Ubtao! As a group we faced many dangers: undead, great lizards, choking vines, and a giant ape!"

He paused to let those who were there remember, and then continued, "We found our way, with Ubtao's blessing, to the wreck of the Star Goddess, and we rescued her crew. With the flying ship rebuilt as the Little Star, we flew - flew! - to the Lost City of Omu, where we fought both against, and along-side, our new allies: the Yaun-ti, who had made their home in the lost city and we, the outsiders. These two, Ussal and Yassah, volunteered to accompany us, in spite of their King's misgivings. They have been brave and strong."

Determined to leave no one out, he continued, "The Thayans assigned to us Ghorrak, who I am beginning to suspect holds no great love for them. Nor should he. He had little choice to join us, but I think he has chosen to stay, and to help us achieve our goals. A goal that is no less than ending the Death Curse. It may only effect those who have returned from the dead, rotting them away, but it serves a nefarious purpose. It seems that it also empowers the undead of Chult, which I, personally, have vowed to combat in any way that I can."

Lastly, he came to his point, saying, "We cannot falter now. We must get organised. We are in the central chamber, the grand staircase. If I have kept my wits, I put us on level two of the Tomb of the Nine. We know not how far down it goes, but we can expect trouble to be everywhere. On the other hand, we cannot know that down will take us any closer to our goals than up. Without a clearer picture of the place as a whole, we will be travelling blind wherever we go. I propose a systematic search. We need not interact with everything that we see, no. (That would be folly). But we must take a look and see what is there. Check it off. Move along."

"And we must do it together."
 

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"Great speech Qawasha! Out storytellers would be envious!"
Myrral cappers and claps
"Let's leave the zombies for the moment, they won't go anywhere. But that skeleton thing is not mindless, we may find something out. Ussal, Yassah, call off the guard! He will get himself killed for no reason."

Myrral turns and sprints full-out in an attempt to catch to the guard.

OOC: a bit of a hint from DM here ;) Move + Dash + Feline Agility following the guard
 

Content with the very little information he had about the bizarre door Ghorrak once again hefted his sword and ran down the hall. In a moment of solidarity for a fellow unwilling servant, he ignored his growing nausea and pushed himself to run a bit further than normal.

OOC: I'll move and dash, and expend one of my three uses of Adrenaline Surge to dash again as a bonus action. Hooray 3 temporary hp.
 

Satisfied that he'd made progress, Qawasha turned to the others and said, "Well, now we must follow the skeleton, or our group splits in half. Let us go!"

Dellrak grumbled under his beard, but he followed, running as fast as his short legs could carry him.
 

Miss Imogen follows, now at the rear of the pack, with Weed and the lantern dogging at her skirts.

She wants to talk to Qawasha -- his speech was moving, and she understands what motivates it -- but that will have to wait.

OOC: Does anyone remember the old Sid and Marty Krofft shows? Weed is increasingly like Sigmund the sea monster in my mind, and now he has a lantern that reminds me of the magic flute in HR Pufinstuf.
 
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The broodguard slowed long enough for the others to catch up. By that time, the skeleton had disappeared at a crossroads. The hallway (off the east side of the grand staircase) suddenly arched upward in three directions, moving out of sight under its own ceiling after about twenty feet.

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OOC: I made a new Icon for Ghorrak and Yassah, now that they're PCs. Oh, I should "yellow" Dellrak, who's now an NPC.
 



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