D&D 5E (IC) Fitz's Folly

"Ooh, ye gots me!" said the Hag with an arrow protruding from her chest, then she yanked the arrow out, threw it on the ground, and laughed a deep cackle.

"Sister! Ye can take it from here. They's mighty clever, they are!" she said, before fading from view, leaving only a pile of ants where she'd once been.

OOC: If you're looking for something to attack, there is still a swarm of ants on Weed, and another on the floor where she was (though neither are as large as they'd been while she was turned into a sauropod). Or one could attempt a Search Action...
 

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"No!" Miss Imogen shouts from the walkway, furious that the hag might escape after the damage she has done to them. The archer is so angry that they had picked this fight, and knows that much worse lies ahead of them in this horrid place.
 
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Tabaxi shaman looks in worry as the heavily armored body uncoils and flies away from the monster. What a hit that must have been! Right now, he can only revenge the malison. Whisker for whisker; Myrral grabs a small bulb and rattles it creating a short rhythm that dies down to sussurus that somehow makes a bee line toward the place the hex-beast was.

He rushes over to check for signs of life, if he can detect anything through the layers of metal.
"Ussal, you're yuan-ti, you cannot let some jungle beast get the better of you. Get up!"

Action: cast Dissonant whispers 3rd level targeting the hag doing 17 psychic damage
neurotic: 5D6#myrraldissonantwhispers → 17(1 +2 +5 +3 +6)#Myrral dissonant whispers - 1 short to disable her !!!! :( assuming she fails the save
Move: next to Ussal
Bonus: Inspiration 1d8 to death saving throw

OOC: As discussed in OOC, I'm not sure this will do anything, but still, it was a good try
 




There was the sound of hundreds of brass bells jingling and a night hag materialized south of the steel cage. She held a little horn to her lips and she blew a cloud of dust that filled that half of the room. Even Miss Imogen, who was up on the balcony, was surrounded in a fine particulate that smelled like ground cinnamon mixed with mildew.

OOC: Yes, a death save is a type of saving throw. Speaking of Saves - everyone other than poor Ussal & Weed needs to roll a dc15 WIS save or be charmed. This includes half of the Chwingas, I'm afraid. I'll give some thought to Myrral's attempt before I resolve it.
 


Myrral feels his senses cloud in the strange dust. But he is a shaman, and he is no stranger to various strange effects. While he cannot do much for everyone else, he can get Ussal up to try and heal himself.

neurotic: D20 + 2#myrralsavevscharm → 10(8 + 2)#Myrral save vs charm - is this save each round or? Can Myrral use countercharm for this?

Move as needed to get to Ussal (if he didn't have enough move last round)
Action: neurotic: D8 + 3#myrralhealsussal → 7(4 + 3)#Myrral heals Ussal
 

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