jmucchiello
Hero
This is chapter two of the Doomsday Dawn PF2 playtest adventure path.
[thread="652473"]OOC[/thread] [thread="652575"]RG[/thread]
PCs
[MENTION=1231]Kaodi[/MENTION]: [post="7548001"]Antony Doss, the Lightning Rider[/post], Male Versatile Human Scholar Sorcerer 4
[MENTION=6803188]VLAD the Destroyer[/MENTION]: [post="7543738"]Jayesh Sangeer[/post], Human (Vudrani) Nomad Monk 4
[MENTION=4936]Shayuri[/MENTION]: [post="7542131"]Setis[/post], Half-orc/Nomad/Druid 4
[MENTION=6847138]Charlotte of Oz[/MENTION]: [post="7541955"]Janivel[/post], Half-Elf/Entertainer/Rogue 4 (female)
[MENTION=5044]Charwoman Gene[/MENTION]: Siobhan, Human Scholar Ranger 4
The players should come up with a story for their previous exploits. Those adventures shouldn’t give you a particular advantage in this chapter. But the PCs’ previous exploits are what brought them to Lady Vord’s attention, and her mysterious invitation and her offer of a healthy payment have drawn the PCs to this, their latest mission.
When this adventure begins, the PCs have been summoned to a meeting in the trade town of Kelmarane in the nation of Katapesh. Overrun years ago by bandits, gnolls, and slavers, the town spent most of its recent history in ruins. Within the last year, the town was reclaimed by adventurers and is now well on its way to seizing its original mantle as a prosperous trading post. While several buildings in town remain in ruins, numerous work crews toil at repairing the major structures, while canvas roofs on smaller buildings provide temporary lodgings. It’s in one of the larger buildings, an ancient church, that the PCs have been hired to meet with a representative of the Esoteric Order of the Palatine Eye: Lady Kamisora Vord. Lady Vord offered an enticing sum of 45 gp for each PC, along with the promise of great treasures to be found on the journey.
Lady Kamisora Vord hails from Ustalav, where the Esoteric Order of the Palatine Eye is based. Camadus Gatea, a low-ranking member of the organization and Vord’s assistant, stands at attention near the door to invite in or repel visitors. When the characters arrive, he stops them at the door and requests that they tell him their business coming here. He identifies himself as Vord’s attendant if necessary.
[table="width:100%"][tr][td]
Lady Kamisora Vord[/td][/tr][/table]
[thread="652473"]OOC[/thread] [thread="652575"]RG[/thread]
PCs
[MENTION=1231]Kaodi[/MENTION]: [post="7548001"]Antony Doss, the Lightning Rider[/post], Male Versatile Human Scholar Sorcerer 4
[MENTION=6803188]VLAD the Destroyer[/MENTION]: [post="7543738"]Jayesh Sangeer[/post], Human (Vudrani) Nomad Monk 4
[MENTION=4936]Shayuri[/MENTION]: [post="7542131"]Setis[/post], Half-orc/Nomad/Druid 4
[MENTION=6847138]Charlotte of Oz[/MENTION]: [post="7541955"]Janivel[/post], Half-Elf/Entertainer/Rogue 4 (female)
[MENTION=5044]Charwoman Gene[/MENTION]: Siobhan, Human Scholar Ranger 4
The players should come up with a story for their previous exploits. Those adventures shouldn’t give you a particular advantage in this chapter. But the PCs’ previous exploits are what brought them to Lady Vord’s attention, and her mysterious invitation and her offer of a healthy payment have drawn the PCs to this, their latest mission.
When this adventure begins, the PCs have been summoned to a meeting in the trade town of Kelmarane in the nation of Katapesh. Overrun years ago by bandits, gnolls, and slavers, the town spent most of its recent history in ruins. Within the last year, the town was reclaimed by adventurers and is now well on its way to seizing its original mantle as a prosperous trading post. While several buildings in town remain in ruins, numerous work crews toil at repairing the major structures, while canvas roofs on smaller buildings provide temporary lodgings. It’s in one of the larger buildings, an ancient church, that the PCs have been hired to meet with a representative of the Esoteric Order of the Palatine Eye: Lady Kamisora Vord. Lady Vord offered an enticing sum of 45 gp for each PC, along with the promise of great treasures to be found on the journey.
Lady Kamisora Vord hails from Ustalav, where the Esoteric Order of the Palatine Eye is based. Camadus Gatea, a low-ranking member of the organization and Vord’s assistant, stands at attention near the door to invite in or repel visitors. When the characters arrive, he stops them at the door and requests that they tell him their business coming here. He identifies himself as Vord’s attendant if necessary.
[table="width:100%"][tr][td]
[/td][td="width:30%"]As you give him your invitations, the young man steps aside and gestures toward the descending stairwell in the center of the room. Clearing his throat, he loudly proclaims, "You enter the distinguished presence of Lady Kamisora Vord, First Throne of the Esoteric Order of the Palatine Eye. My lady, your mercenaries have arrived."
A bemused voice echoes out from the stairwell. "Camadus, I might remind you we are meant to be a secret society. Perhaps next time you might refrain from speaking our name in front of every common laborer.
"Send my new arrivals down to meet me, if you please."
Lady Vord is sitting on a small stool, her posture refined despite her surroundings. Her features are stern and she keeps her black hair, streaked with strands of gray, pulled back into a long braid. Despite the heat, she wears an embroidered black gown. An expensive lantern rests on the floor near her, illuminating a door that appears to have once been barred. A metal plate in the center of the door is covered with etched lines in strange patterns. Lady Vord is in the process of copying those runes into a journal emblazoned with a golden scarab beetle with a single eye on its back. As the PCs arrive, she sets the journal down and rises to meet her guests, speaking in a heavy Ustalavic accent.
"The Order appreciates your presence here today. I trust the figure in my summons was sufficient to secure your services. I have been studying with great interest a report from one of our agents, a Magnimarian named Keleri Deverin, regarding an object of interest. We have reason to believe a treasure of particular import lies under Pale Mountain, in an ancient complex called the Tomb of Tular Seft. I had been planning an attempt to retrieve it for some time, but I’ve received word that dangerous cultists called the Night Heralds seek this treasure as well and have sent forces to retrieve it. Hence, I secured your services rather than waiting for agents of the Order to arrive.
"Fortunately, we have an advantage they do not. The majority of the Tomb of Tular Seft is a labyrinth that, while compact, is difficult to navigate and is rumored to be filled with traps and beasts. Keleri’s research, though, reveals a back entrance to the tomb hidden in the lower slopes of Pale Mountain. This entrance is said to appear as a blank stone within a ‘scar’ across the mountain. With luck, you can reach the tomb and secure the treasure before the Night Heralds can even enter the complex. Camadus has prepared a map of the route.
"The object I require is a large gemstone with a series of shifting hieroglyphs glowing within it. If you can read the hieroglyphs, you will note they represent a number that appears to be counting down. Keleri’s text refers to this gemstone as a ‘countdown clock,’ but other than the rumors of it being hidden in Tular Seft’s tomb, we know little about its specific location within. All other treasures you find in the tomb are yours to keep, though the Order may wish to purchase any items vital to our efforts at an especially fair price."

Lady Kamisora Vord[/td][/tr][/table]
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