D&D 5E [IC] THE CURSE OF AMBERSTAR


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Neurotic

I plan on living forever. Or die trying.
OOC: [MENTION=6855545]Archon Basileus[/MENTION], I cannot sit in front of home computer for any length of time, this is from work laptop. But I cannot see the map from it (blocked outside file sources). Thulwar would lead out the prisoners in controlled wedge with him up front (and Tink if it managed to cross the area) - Thulward would spend his first action healing the worst wounded prisoner and moving outside. Second action would be another heal or acid flask depending on the situation near the mine exit.

Tink would move as much as possible without provoking OAs. Normal action set would be move, attack (and bonus attack if this one hits and it moved more than 20') until it doesn't reach Thulwar. If it manages to help others by killing the orc on the way or provide flanking, superb, but it is not its priority.
 


industrygothica

Adventurer
Lyllie maintains her focus on the entangling vines, and sends her spectral hand back to work on the ogress.

OOC: Maintain concentration on Entangle spell.
Action: Chill touch vs. Sardath: 1D20+8 = [18]+8 = 26
2D8+1 = [8, 1]+1 = 10


That hits AC 26 for 10 damage, and Sardath can't heal and HP until the start of Lyllie's next turn.





Code:
[B]AC:[/B] 16; [B]HP:[/B] [COLOR=#FF000]52[/COLOR]/52
[B]Initiative:[/B] +3
[B]Saves:[/B] INT +7, WIS +5
[B]Passive Perception:[/B] 15
[B]Languages:[/B] Common, Gnomish, Sylvan, Druidic
[B]Skills:[/B] Arcana +7, Investigation +7, Nature +7, Perception +5
[B]Stats:[/B] Str 8 (-1), Dex 14 (+2) , Con 14 (+2), Int 18 (+4), Wis 14 (+2), Cha 11 (+0)
[B]XP:[/B]14,075 / 23,000

-[B]Inspiration[/B]? [[COLOR=#FF0000]X[/COLOR]] Yes, [ ] No

[B]Spell Save DC:[/B] 13/15
[B]Spell Slots:[/B] 4, 4, 3, 0, 0, 0, 0, 0, 0
[B]Slots Used:[/B] 2, 0, 0, 0, 0, 0, 0, 0, 0
[B]Spells Prepared:[/B] (4/8) 
[list]
[*]1st Level: 1st Level: Healing Word (D), Entangle (D), Faerie Fire (D), Speak with Animals (D), Ray of Sickness, Color Spray, 
Mage Armor, Witch Bolt, False Life
[*]2nd Level: Blindness/Deafness, Ray of Enfeeblement, Misty Step
[/list](D) Druid Spells modified with Wisdom. All others are Wizard spells modified with Intelligence.

[B]Rituals[/B]
Tenser's Floating Disk, Find Familiar, Identify, Gentle Repose
 

Archon Basileus

First Post
Sorry for the delay, guys, I'll update on this weekend and resume normal pacing! Later!


EVERYONE

All around, the roof begins to break apart, bringing down stone plaques, set loose by the explosion...


[At the beginning of each turn from now on, each of you, please, roll a d10. On a 0 or 1, you get hit by a falling rock, unless you get a dex resistance roll - CD 14. Damage amounts to 1d6 each time the character is targeted and fail the resistance roll. The same applies to the enemies!]


Sardath stumbles forward, apparently decided to reach the maw on the northwestern side of the hall. She doesn't have the chance, though, intercepted by Aanzu's swordplay and Lyllie's spectral helper. She cries cryptically, as if touched by death itself, while her left hand struggles to release her neck from the hand's unshakeable grasp! Her right hand motions quickly towards her belt, pulling out her blade and charging against Aanzu, quickly and mercilessly, two desperate strikes! The first strike builds up a curve that targets the prince right in the chest, opening a large cut through the armor. Despite her state, Sardath still holds a surprising amount of strength [14 points of damage]! She quickly attempts to thrust him once more, but the bestial prince dodges the blade with great skill.

Harfik's strike brings yet another enemy down. Hit on the base of his skull, the small creature falls on it's back, blacked out. The monk's stunned for a few seconds on account of the explosion, but his recovery is swift, as his focus would suggest.

Icosa's direct strikes send the remnants of the goblin burning to the floor! As the machineman steps forward, though, an orc awakens from his stunned state, attacking mercilessly and efficiently! Icosa's chest suffers, becoming dented, but denting the orc's curved blade as well! [4 points of damage] The attacker intrudes in Icosa's way, encouraged by the success of his blow! He seems willing to stop the man-machine at all costs, while other greenskins charge for the crying child against the massive body if the giantess!

Yttrian remains on defense for the time being, and even though he heightens his senses, the explosion catches him fully, leaving him stunned for a few seconds. Lyllie suddenly realizes what has transpired, for she sees a trio of skilled goblins climbing the walls in silence, leaving the oblivious Yttrian behind. They intend to surprise Lyllie! Her keen senses - as well as Poe's - denounce the creatures intentions a second before the attack, and when the trio jumps forward Lyllie is capable of defending herself, fully aware of the trick! The three attempt to stab her with curved, viscous daggers, but she manages to dodge all attacks with ease!

Back at the mines, the prisoners keep fighting. The explosion stuns no one, but the corridor's unstable areas are dangerously fragile! They begin to collapse, delivering profuse amounts of stones everywhere! Thulwar manages to heal a pair of miners, but others aren't so lucky! The feeble structure of the excavation crumbles down in several areas, crushing some of the miners and some of the soldiers! Dust fills the air, suggesting that the mining area has been cut off from the other halls! Only after the dust settles, though, will Thulwar be able to confirm his suspicions!

Around the halls, many soldiers are still stunned, leaving the road open for the heroes to proceed!

[So, I rolled for Yttrian! I hope you don't mind, @hafrogman!]


[Ok, next turn, and this time we're back for good!]


MAP UPDATED

https://docs.google.com/spreadsheets/d/1EprfJl2xm_JM7K2VZ59EMtydVJIBjK1ZMDetVr2LoEo/edit#gid=0
@JustinCase @hafrogman @Greenmtn @industrygothica @Shayuri @Neurotic
 
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industrygothica

Adventurer
Falling rocks: 1D10 = [3] = 3

Irritated that the goblins have invited themselves into her hole, Lyllie ducks the blades with a deftness that surprises even her. When the flurry of steel pauses for a moment, Lyllie looks at each of them in turn, offers a coy wink to the group as a whole, and then vanishes in a hissing puff of damp mist!

On the cave floor below, Lyllie appears thirty feet from her former location, thoroughly forgetting about the goblins now infesting the place. With Yttrian covering the mouth of the corridor, they'll have plenty to keep them occupied. She scutters to the half-wall close to the charmed orcs and goblins. Too close, really, but this will have to do for now. She eyes Sardath from behind the half-wall, and continues to shove her spectral fist down her throat.

OOC: Actions:
Maintain concentration on Entangle
Bonus Action: Misty Step to S26(uses 2nd level slot)
Move to V25
Action: Chill Touch vs. Sardath hits AC 24 for 11 necrotic damage, and Sardath can't heal any HP until the start of Lyllie's next turn.

Chill touch vs. Sardath: 1D20+8 = [16]+8 = 24; 2D8+1 = [2, 8]+1 = 11






Code:
[B]AC:[/B] 16; [B]HP:[/B] [COLOR=#FF000]52[/COLOR]/52
[B]Initiative:[/B] +3
[B]Saves:[/B] INT +7, WIS +5
[B]Passive Perception:[/B] 15
[B]Languages:[/B] Common, Gnomish, Sylvan, Druidic
[B]Skills:[/B] Arcana +7, Investigation +7, Nature +7, Perception +5
[B]Stats:[/B] Str 8 (-1), Dex 14 (+2) , Con 14 (+2), Int 18 (+4), Wis 14 (+2), Cha 11 (+0)
[B]XP:[/B]14,075 / 23,000

-[B]Inspiration[/B]? [[COLOR=#FF0000]X[/COLOR]] Yes, [ ] No

[B]Spell Save DC:[/B] 13/15
[B]Spell Slots:[/B] 4, 4, 3, 0, 0, 0, 0, 0, 0
[B]Slots Used:[/B] 2, 1, 0, 0, 0, 0, 0, 0, 0
[B]Spells Prepared:[/B] (4/8) 
[list]
[*]1st Level: 1st Level: Healing Word (D), Entangle (D), Faerie Fire (D), Speak with Animals (D), Ray of Sickness, Color Spray, 
Mage Armor, Witch Bolt, False Life
[*]2nd Level: Blindness/Deafness, Ray of Enfeeblement, Misty Step
[/list](D) Druid Spells modified with Wisdom. All others are Wizard spells modified with Intelligence.

[B]Rituals[/B]
Tenser's Floating Disk, Find Familiar, Identify, Gentle Repose
 
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JustinCase

the magical equivalent to the number zero
Sardath stumbles forward, apparently decided to reach the maw on the northwestern side of the hall. She doesn't have the chance, though, intercepted by Aanzu's swordplay and Lyllie's spectral helper. She cries cryptically, as if touched by death itself, while her left hand struggles to release her neck from the hand's unshakeable grasp! Her right hand motions quickly towards her belt, pulling out her blade and charging against Aanzu, quickly and mercilessly, two desperate strikes! The first strike builds up a curve that targets the prince right in the chest, opening a large cut through the armor. Despite her state, Sardath still holds a surprising amount of strength [14 points of damage]! She quickly attempts to thrust him once more, but the bestial prince dodges the blade with great skill.

Aanzu grunts as the ogress' blade cuts through his armor, but otherwise the dragonborn does not seem to acknowledge the wound, being so focused on the fight. Seeing Sardath distracted by the spectral hand and attempting to flee, Aanzu sees the perfect opportunity for an attack. He lunges forward, exposing his own flanks but scoring a direct hit on his opponent's belly. His followup attack is weaker but still powerful enough to be a threat.

OOC: So Aanzu takes 7 damage, because of his resistance to all damage except psychic while raging, correct?

Roll for rocks falling: [roll0]

Attack 1: [roll1]
Advantage (reckless attack): [roll2]
Damage: [roll3]

Attack 2: [roll4]
Advantage: [roll5]
Damage: [roll6]
 
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Archon Basileus

First Post
[@Aanzu, 7 points, yeah! I'm using raw damage as a pattern, so it becomes easier to map things at my end. I'll give time for [MENTION=8858]hafrogman[/MENTION], [MENTION=6855102]Greenmtn[/MENTION] and [MENTION=24380]Neurotic[/MENTION] to post, as well as [MENTION=4936]Shayuri[/MENTION] - I've fixed the map! :) Sorry for the troubles, guys. Head's still fuzzy because of the last few days. Promise everything is back to normal, now! :)]
 

Greenmtn

Explorer


Harfik stumbles as a rock falls from the ceiling and hits the arm that he puts up to protect his head.

Looking around and seeing the rocks falling he sees Aanzu and the Ogress fighting. Cut the head off the snake.

With a few steps he launches himself into a flying leap he drives his foot into the side of the Ogresses neck before landing and punching her in the kidney.


"We need to end her and get out of here."
 

Voidrunner's Codex

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