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D&D 5E [IC] THE CURSE OF AMBERSTAR

Yttrian scowls in disgust at Dvalin's words and turns away from both merchants, looking down the mountain and trying to decide if he believes that there are eight more mercenaries lurking below. These four didn't cause too much damage, but twice as many... with a little more luck on their side, and things might have gone differently.
 

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"It is not my horse," says the machine-man. "I am Icosa. I am part of a group sent here by Duke Wellington. A competing group of mercenaries became hostile."

He focuses on Thulwar again, taking in his claims to have met others, and aided them in regaining consciousness.

"I will take you back to the others, if you wish. Otherwise I can provide directions to continue on your way to the Duke."

"Hello, Icosa, nice to meet you. If I may, I will join you and reach The Duke eventually. I'm not a diplomat, but an explorer. Hopefully, some of my companions manage to get there. I can help with many things, healing and repair among others and I'm not helpless so I will not be a burden to you or your friends."
 

Harfik Human Monk

Harfik helps the others put out the fires as quickly as possible. If there are others he would hate for them to be attracted to their exact location but the smoke.

Occasionally catching a glimpse of one of the bodies and wondering. Would I be better off serving your masters...

Ever since the Dukes offer the question in various wordings has been on his mind at all times disrupting his confidence and inner piece.
 

KETHRA/LYLLIE/AANZU/HARFIK/YTTRIAN

Kethra finds a place under the shadows to dispose of the bodies. The terrain is still quite soft, and it wouldn't be too hard to dig shallow graves to answer for such unexpected needs.

The servants make themselves busy all around, leaving almost no time in between the choirs they have to run. A larger encampment is soon organized and Atir is helped by the others to his feet. The merchant's belongings are gathered only after a close inspection by Prosper, fixated on the idea that something else might be hidden amidst the remaining cargo boxes that were brought. He comes towards the heroes soon enough, triumphant and concerned at the same time. At their feet, he lays a heavy bundle, which he unties by the use of his dagger. As the drabs unfold, the group sees a series of rods of strange confection, constituted of white metallic shafts and with vitreous fist-sized gems placed at the top of them. At the center, an odd portrait, framed in the same white metal, holds a black, opaque canvas, no images inside it.

"I have no idea what this is..." - he moves his dissatisfied mouth under his thick mustache - "...but I suspect the Duke wouldn't like it in their hands." - he waits for any clue that the heroes might present. "So, anyone?" - he points at the things. Surely, if there are other mercenaries, they'll come. If not for their companions, certainly for the artifacts.

As they study their next moves, the heroes hear a faint, distant sound, almost like a small hive moving around. The feeling is somehow disturbing, as if someone - or something - was observing them, just right beyond the limits of their view.

ICOSA/THULWAR

The sound of hooves become more and more distant as the duo debates Thulwar's arrival. The waves that bothered Icosa a moment ago are gone, probably because of his position. Still, both of them can't shake of the feeling that they're being observed. It came over them all of a sudden, almost as if someone hidden in the trees tried to study their manners and calculate their movements. Except... Looking around, there was no one. And this seemed quite clear to them. At least, up to this point.

@Charwoman Gene @industrygothica @JustinCase @hafrogman @Shayuri @Greenmtn @Neurotic
 

[MENTION=6855545]Archon Basileus[/MENTION], note that Thulwar has nondetection up in hostile territory, for which current environs qualify. I can cast it at will without material components and it lasts 8 hours.
The target can't be targeted by any Divination magic or perceived through magical Scrying sensors.

The feat explicitly states "cast on yourself" so others in the group are normally not protected.

Arcana to recognize scrying: 1D20+7 = [6]+7 = 13
 



Aanzu is not worried. He encountered the local woman Mordayne here before, so he reckons the distant sounds are just her companions watching them.

Remembering the agreement he made with the mysterious woman, Aanzu says, "This one says we need to move on soon. Find the lair of the behir and end the threat."
 

Harfik Human Monk

"It is odd that Icosa is not back is it not? Yes we must be going as you say but do we leave without knowing what has happened to... Him?" Harfik speaks in a confident but subservient, a practiced tone that conveys that he feels he is right, but knows his place and won't push the issue, he furrows his brow at the end of his statement as he wonders about the accuracy of his assumption.
 

"Agreed. This one will find the Icosa, or we leave without him."

Aanzu starts towards where the warforged flew off to, not waiting to see if anyone joins him.
 

Into the Woods

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