Darrowhill/Azgalin’s cave
Morning
Round 0
Hrgach grunted as the world suddenly went white and he felt like he was being pulled and spun. Once the world returned, he staggered to a wall for balance, gripping his sword tightly and lifting it defensively in case they had been transported into the middle of danger.
Instead, they appeared to be in a much similar chamber to the one they had been in before. It wasn’t the same place, however. Part of a collapsed wall was behind them, and there was a green glow up ahead.
The hobgoblin moved up the hall a bit, trying to get a look at the glow.
Perception: 1D20+2 = [2]+2 = 4
[sblock=Actions]
Action:
Move:
Free:
Bonus Action:
Reaction: Shield or Absorb Elements (if needed)
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[sblock=Initiative]
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[sblock=Stats]
Inspiration: 0
AC: 17 (chainmail, defensive fighting style)
HP: 30/31 Vitality: 17/17 HD: 2/3d10+3
Saving Face (1/R)
Second Wind (1/R)
Action Surge (1/R)
Cantrips: Fire Bolt, Lightning Lure
L1 (2/2): Absorb Elements, Burning Hands, Shield
Weapon Bond: Greatsword, Bat’leth
[/sblock]
[sblock=Loot]
Dagger of Venom
Dagger of Warning
+1 Leather Armor
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