[IC] The Odd Job

Ana calls up to Graan and Asha (OOC: I don't think she descended), "Tie Asha's rope around each crate one at a time and lower it down here. We'll untie it and put it off to the side. Then once all the crates are down, we try the same thing with the cart. Reload. And hopefully get through this passage without too much trouble."
 

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Graan heads off and ties the rope around a crate and lowers it down, this process continues until all the crates are down. The cart also makes it down without to much trouble.

Gheedon is visibly sweating even though he road down in the wagon, he looks around nervously.
 


Ana helps Asha up and whispers in her ear, "We won't tell them how fun it is to roll down the hill."

"Can one of you magic using types make more of those rocks that make light? Put one in the cart, and another two or three that we toss ahead of us. As we pick up the closer rock, we toss it ahead of the rock that's still a-ways ahead of us. So we can see a good distance ahead of us. Whoever we have in back should have that night vision, like Asha's said she's got and probably Hrgack's got so we don't need to light up what's behind us.

"So Hrgack and I in the back pushing the cart. Graan, and Geldar pulling the cart. Asha and Aloysuis can decide who stays in back and who plays rock thrower. Gheedon of course will walk along the side doing what he does best: being useless. No rides the cart unless we find the pushing and pulling really, really easy.

"That's my idea. Anyone have a better idea, speak up. Or shall we just get going?"
 

OOC: just seen the call for athletics - roll.coyotecode.net/lookup.php?rollid=148036]_: 1D20+1 = [1]+1 = 2
[/url] - so I need to rejig a little


It was ever so kind of his companions not to mention to Aloysius that, having taken three strong strides, he stepped on some loose gravelly material and slipped, pinwheeling his way with many a "woah" and a "waah" down the slope, finally somersaulting (inelegantly) and landing on his backside.

"I'm fine!" He had called.

he put their lack of needling down to fear of his magic electric cat. Plus he had killed two people in the last day, so his temper was suspect. But still.
 

The cart moves fairly easily along the smooth flagstone if not very loudly as the crates and there contents rattle around echoing around the the complex. Then suddenly out of the walls a trio of darts flies out of the wall striking Galdar in the arm
OOC: That's 5points of piercing damage and make me a DC 10 con save failure =5more poison damage
 

"Ow!" Galdar leaps back and draws his sword. "We're under attack! Or the passage is trapped!" He feels the burning of the poison in his veins but is confident that his superior physiology can withstand it.

[sblock=Rolls]
Con Save: 10 (just barely made it)[/sblock]
[sblock=Stats]AC: 14
HP: 5/10
Vit: 14/14[/sblock]
 
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Ana can see a section of the wall that had been concealed by a cleverly with the use of some cloth made to look like a section of the wall, she can also see one of the wagon wheels riding slightly lower than the others along with Gheedon who has flung him self under the wagon.

The passage way carries on straight or turns to the left.Gheedon can be heard whimpering "ssstraiiiight"
 


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