• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[IC] The Trouble at Durbenford

Content to see how things play out first, Konstantine continues to sing a roaring warchant as he steps back next to the door behind the group to get out of the way.
 

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The party, now secure in its position, simply waits for the spiders to approach, and meets out a harsh punishment for their effort. After two spiders are summarily dispatched, and the construct is reduced to scrabbling about on the floor, the adventurers easily finish them off.

In the larger room to the west, you now see in the light, glimmering coins, of various denominations, covering the floor. Upon examination, all appear ancient, from mints no longer existent. In all there is 180 gold.

The room itself extends to the north as far as the door you have seen from the other side. In the northwest corner is another door, behind which is simply a short hall, leading to an opening which, though it would be concealed from the mountainside, is obvious from this vantage point. Through the opening, you are provided a breathtaking view of the mountain range in the distance, and the precipitous drop below.

Also found in this room with a little luck is a small chime, suspended from a chain. It lies on the floor in the southwest corner.



[sblock=ooc]I've looked it over now, and there is absolutely no chance of you not defeating these guys, while using nothing other than arrows (especially since you made a great tactical move, and have now taken out 2 spiders). The huge construct can't fit through the door, and all of them are mindless dummies.

R: Casts Grease. Construct save: 14+. Saves, balancing.
Zagnack readies to attack.
Jasper 5', readies to attack.
Konstantine sings.
Gil continues readying.
Padraig readies.
Spiders approach and
Gil shot: 20!, 13. crits. 23 damage. drops #4.
Padraig shoots #2: 7+ hits. 13.
Jasper attacks it: 20! 9+ crits. drops it.
Construct moves 11+ (actually minus...) falls down.


Status:
J: 3; Magic Vestment(+1 AC), Magic Weapon(+1)entangled, FOM(1r used)
K: 3; Inspire
G: 25
P: 19, Barkskin+3(30m)
R: 12, 25hp.
Z: 10
[/sblock]
 

As they easily finish off the spiders and construct, Konstantine looks cheerfully at his friends after he finishes a refrain. "Well that was flat-out good. Many thanks, Jasper, for saving me from something horrific!"

When the group finds the rest of the sites, especially the scenic view, the bard's eyes open wide. "Now THAT is something!" Konstantine shivers a moment in the cold, and quickly comes back inside.

"Gil, could you give the area a good look-see there? I wouldn't want to miss anything. Any of you make anything of this chime?" Konstantine examines it to see if it sparks a memory of some tale or another. Likewise, he takes a passing examination of the different coins as well.
[sblock=OOC]Bardic knowledge +12. And I wasn't certain whether your description of us finding stuff presumed that search checks were made, or whether all of that was just what we readily noticed.[/sblock]
 


"Imagine that: a machine being immobilized by lubrication. Ha!" Ruathen grins, looking rather pleased with himself. After taking his turn down the northern passage to get some fresh air in his lungs, he returns to the group. Peering at the chime Konstantine is examining, he offers "Well, I could detect any dweomers upon it, but perhaps that can wait - we may yet find other trinkets this day that pique our curiosity."
 

Padraig regains his calm after the party dispatches the spiders. He follows the rest in to the large chamber. "A sight like that is certainly welcome after being cooped in here with those black, leggy monsters," expresses the fighter, marveling at the view from the mountainside.

He spends a little time fawning over the treasure, then asks his friends, "Where next? Back to the caves?"
 


"Yes. Let's go see what we can do about those bugbears."[sblock=OC]I've officially become a fire fighter class II and should therefore be getting some time again here.[/sblock]
 

Gil lingers around the mechanical spider a while, his curiosity piqued by the strange apparatus. After he's convinced there's no more treasure to be found in the room, he follows his companions back to the other side of the caves. He keeps an arrow nocked in case any more bugbears make an appearance.

[sblock=OOC]Sorry for the short absence, guys, three 13+ hour days at work last week pretty much FORCED me to take a 3-day weekend... ;) And congrats, TiCuadata! Good job![/sblock]
 

Into the Woods

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