Just so you know, the bolded section is why you keep getting people insisting that you don’t understand their style. You keep saying that you don’t understand it, and we, in an attempt at good faith discussion, take your word for it and explain why it’s a big deal to us. Then instead of saying “ok, that’s not a big deal to me, but I can see why it is to you,” you argue against the reasons we give for why it’s a big deal to us.Umm ... forums are sometimes a horrible way to communicate ideas and concepts?
I have no issue with people having different styles of play. I can only do my best to explain the way I run games I do and why. I take what I consider a "middle of the road approach".
I'll just reiterate one of my first postings on this topic. I don't get why this is such a big deal. The biggest difference is that I don't use the "ignore the dice" approach when it comes to some obstacles such as handling simple traps. I allow people to declare their action and intent as a skill check. They're even allowed to roll and give me the number. If it's not clear what they're trying to accomplish I'll ask.
That's all. It's what works for me. If I misunderstood what you were trying to say I apologize.
I really don’t care if it’s a big deal to you. If you want to know why it’s a big deal to me, I’ll do my best to explain it. When I do so, I am not trying to convince you that you should think it’s a big deal, I don’t care whether or not you think it’s a big deal. I am only telling you the reasons it’s a big deal to me, because you asked me to.