D&D 5E (2024) If D&D 2024 Had Been Radically Different, Would You Have Stuck With 5E

Would you have adopted a very different D&D 2024?

  • Yes, I would have adopted it given the perameters in the OP.

    Votes: 12 16.9%
  • I would have at least checked it out to see if I wanted to adopt it.

    Votes: 45 63.4%
  • I would have stayed with 5E because I personally prefer 5E.

    Votes: 6 8.5%
  • I would have stayed with 5E becasue of other reasons (still running a campaign, etc)

    Votes: 4 5.6%
  • "It depends," despite being told this was against the rules.

    Votes: 4 5.6%

My grognard players regard the current 2024 as basically the same as 2014 with a few tweaks.
It is why I am unlikely to buy either Draw Steel or Daggerheart, I am interested in both and would like to play them. I know that my players are unlikely to want to learn new rules.
so basically they do not want 2024 because it is the same and they do not want anything else because it is different and they need to learn new rules… sounds like you are stuck
 

log in or register to remove this ad

But then again... I play RPGs for the stories and not the mechanics, so I never have any need to stick with one game for years on end. Which is admittedly different than probably 95% of the posters here who care very much about the rules they are using.
I'm the same, but that is precisely what leads me to sticking with the system I know. It is easier for me to tell stories with a system I am familiar with and able to add-lib as needed.
 
Last edited:

If it didn't offend me, sure I'd get it and play a short series of games to test it out. That's what I did with 5.24. I might even design my stuff for it and switch just because that will be the most popular game that has current support. I have no real love for 5.x. It certainly isn't my ideal version of D&D and probably not my favorite (and by the gist of the OP, the new version would be just as good or better).
 

I'm the same, but that is precisely what leads me to sticking with the system I know. It is easier for me to tell stories with a system I am familiar with and able to add-lib as needed.
True enough. I do know that for me, although I am unconcerned with various game mechanics and systems, they all tend to tell different stories when used. Which is why I will play different games, or even just different editions of the same game. The stories that result from using AD&D play different and feel different than ones that come from 3E or 5E ( and most likely this mythical 6E.)
 

Running a 5e game and playing in one so.would not have rushed unless it did something I really wanted (say, more e10). Likely would have checked it out at some point though.
 

@Reynard, question:
Could this theoretical innovative version still be 5e or 5e compatible in your opinion? I think there is a lot of room to still innovate with 5e (for example our home game). That is what I would like to seem more than innovation for the sake of innovation. Now, would I look at a new 6e edition? Yes, but adopting as our regular game would depend on a lot of factors.
For me personally, I want a change that requires translation rather than conversion. For example, I had a campaign that was 5 years old using 2E when 3E came out. We finished it and the next campaign flowed directly from it (the PCs were the children of the previous characters) so the setting was the same. But we did not convert things from 2E to 3E. We translated that world into the language of 3E. And then later, similarly, into the language of M&M when the world advanced to the modern era. So are those games "compatible"?
 

I don’t know, I feel like if you assume the changes would have been in line with your tastes… even if you think 5e is a nearly perfect game, the premise is that it changed to become even more perfect by your personal standards.
But the premise is also that the hypothetical new game is "innovative" and strays further from 2014 5E than 2024 5E does. For those who like 2014 5E, it's a confusing premise.
 

I'd certainly check it out but, again, backwards compatibility is important to me now. I love the fact that I can now pick up an eight year old module, hit up Reddit, and there's a thousand pages of additions for that adventure, never minding that there's a thousand more available for pay. And all of it I can just run using the latest books. Fantastic.

So, would I stick with a totally new edition that obsoletes all my books? No, I don't think I would anymore.
 


Assuming I understand the rules.

"5.5 was written, designed, and art directed for Scribe." would I have taken it and dumped 5e?

Luke Bryan Love GIF by American Idol
It really is a weird one.

“If the designers had telepathy and tailor made the game specifically for you and all your preferences to the letter to perfectly match your tastes, would you play it?”

The only real answer is:

“Yes, of course.”
 

Remove ads

Top