Pielorinho
Iron Fist of Pelor
I like the idea of being able to ignore someone, but I want the penalties for doing so to be fierce, and the +4 attack and loss of dex just isn't quite nasty enough, IMO. CDG is too nasty. So two ideas, firmly in houserule territory:
-When combat begins and your opponent can't respond to you, you get a free standard action. When combat's going on and your opponent won't respond to you, maybe you should get an attack of opportunity. Your opponent's refusal to defend herself against you means you get more opportunities for good strikes than normal.
-Because your opponent isn't defending herself, you get more opportunities for getting in solid hits. All critical threats automatically confirm.
One or the other of these would probably be good; both of them might be too powerful. My main problem with flanking is the ability of a dog to provide flanking bonuses for a twentieth-level rogue fighting a great wyrm dragon: even though the dog has zero chance of doing damage (a confirmed critical of max damage won't break through damage reduction), the dragon can't, by the rules, ignore it.
Daniel
-When combat begins and your opponent can't respond to you, you get a free standard action. When combat's going on and your opponent won't respond to you, maybe you should get an attack of opportunity. Your opponent's refusal to defend herself against you means you get more opportunities for good strikes than normal.
-Because your opponent isn't defending herself, you get more opportunities for getting in solid hits. All critical threats automatically confirm.
One or the other of these would probably be good; both of them might be too powerful. My main problem with flanking is the ability of a dog to provide flanking bonuses for a twentieth-level rogue fighting a great wyrm dragon: even though the dog has zero chance of doing damage (a confirmed critical of max damage won't break through damage reduction), the dragon can't, by the rules, ignore it.
Daniel