Uller
Adventurer
IceBear said:Again, the problem with allowing an ignored opponent to do significantly more damage because he's being ignored is it introduces rule inconsistencies when an invisible opponent attacks. You either let ingored and invisible opponents do significant damage (and thus beefing invisibilty too much) or you treat ignoring like invisibilty currently (and thus making ignoring too easy and weakening the rogue too much).
IceBear
You responded before I finished editting my post...
The difference is that an attack is more than a single swing of a sword. Presumably, as soon as an invisible attacker makes his first move, the defender begins to twist/dodge/duck/etc. to avoid being hit by the unseen foe. He doesn't do this with the ignored one.