IG's "Those Left Behind" Chapter 2

Uulark Simental, Cleric7, AC18,FF15,T13, HP35/35

"Since so many of us have this interest, why don't we all go together to the armorer and weaponsmith, so that we can, perhaps, negogiate some sort of bulk discount, using the power of all of our purses together?"
 

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[sblock=ooc]Shayuri, you'll have to forgive my poke at you in the other game thread... I should've read this one first.

Looks like everyone's here - I'll get an update out at the end of the week. The roads are all icy here (in Texas, no less), and I'm stuck at my mothers. Hopefully I'll make it home tomorrow.[/sblock]
 

"not sure *belch* myself. I will have to ask *burp* the innkeep."

He holds up a sausage and points to the wolf,"is it ok with you shai?"
 




Rogash watches the antics with the wolf with a slight smile and then responds to Uulark with proper dwarven greed, "indeed a bulk discount sounds most desirable."
 

Uulark Simental, Cleric7, AC18,FF15,T13, HP35/35

"Yes, Rogash, it certainly does. And it would not hurt matters if we selected the most likeable and personable among us to act as the negotiator for the group. That way, we won't be as apt to have too many 'cooks' spoiling the broth."
 

In her room that night, Talashia filled a small wooden cup with a measure of water. Into the water she poured some white powder taken from the Alchemist's shelves, and stirred with a small glass rod.

She murmured in the breathy language of Auran, invoking the knowledge and secrets carried on the winds; whispers of everything ever breathed still echoing, if only faintly, through the air.

Then she drank the water, and immediately grabbed the staff, holding it up as if showing it.

Talashia waited there then, straining her ears for the whispers. And slowly, the whispers came...

(basically casting Identify on everything magical but the potions, which I'll try to ID with Spellcraft checks. :))

Here's all the treasure the party has collected. If some of the scrolls and potions may differ a bit from previous lists, this list supersedes.

[sblock=Potions]
aid (potion) (300gp)
barkskin +4 (potion) (900gp)
bear's endurance (potion) (300gp)
bull's strength (potion) (300gp)
bull's strength (potion) (300gp)
cure moderate wounds (potion) (300gp)
darkvision (potion) (300gp)
endure elements (potion) (50gp)
enlarge person (potion) (250gp)
greater magic fang +2 (potion) (1,200gp)
greater magic weapon +3 (oil) (1,800gp)
hide from undead (potion) (50gp)
invisibility (potion or oil) (300gp)
invisibility (potion or oil) (300gp)
mage armor (potion) (50gp)
magic vestment +1 (oil) (750gp)
magic vestment +3 (oil) (1,800gp)
neutralize poison (potion) (750gp)
protection from arrows 10/magic (potion) (300gp)
protection from chaos (potion) (50gp)
protection from sonic (potion) (750gp)
shield of faith +4 (potion) (600gp)
tongues (potion) (750gp)
undetectable alignment (potion) (300gp)
[/sblock]
[sblock=Arcane Scrolls]
arcane scroll containing:
1. grease
2. fox's cunning
3. feather fall
arcane scroll containing:
1. open/close
2. flaming sphere
arcane scroll containing:
1. hypnotism
2. color spray
arcane scroll containing:
1. owl's wisdom
2. charm person
3. feather fall
arcane scroll containing:
1. ray of enfeeblement
2. obscuring mist
arcane scroll containing:
arcane scroll containing:
1. explosive runes
2. vampiric touch
3. lightning bolt
arcane scroll containing:
1. shadow walk
2. animal growth
3. shadow walk
arcane scroll containing:
1. prying eyes
2. mind fog
3. summon monster V
[/sblock]
[sblock=Divine Scrolls]
divine scroll containing:
1. dispel chaos
2. summon nature's ally IV
3. sleet storm
4. soften earth and stone
divine scroll containing:
1. blade barrier
2. animate objects
3. earthquake
4. undeath to death
5. wall of fire
6. changestaff
divine scroll containing:
1. remove curse
2. dismissal
3. wind wall
4. water walk
divine scroll containing:
1. darkness
divine scroll containing:
1. curse water
2. consecrate
divine scroll containing:
1. contagion
2. obscuring mist
3. produce flame
divine scroll containing:
1. dominate animal
2. magic circle against chaos
3. restoration
4. wind wall
divine scroll containing:
1. create food and water
2. restoration
3. magic circle against evil
[/sblock]

And for the staff...

Staff of the Walking Dead
Made of twisted bone topped with a white onyx, this staff allows use of the following spells:

• Animate dead (1 charge)
• Summon undead V (2 charges)

Moderate necromancy; CL 9th; Craft Staff, animate dead, summon undead V; Price 19,000 gp.

[sblock=Summon Undead]Reference Heroes of Horror. Let me know if you don't have it, and I'll post the spell for you.[/sblock]
 

"Aye, and who wins the the popularity contest? I don't expect it will be me."

OOC: So what of this hoard do we want to keep for adventuring purposes and what do we want to sell? I can see many of the potions and scrolls being useful. The staff too for that matter. Is it worth more to us in cash?
 

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