Alas, one of 4E's only downsides (and a debatable one at that!) is that it's more tactics-based than previous editions, generally speaking; by this I mean that it's tough to play without some accurate graphical representation of combat. FWIW, you'll find that you'll soon have a good grasp of applying tactics with your character, and it won't be nearly the chore that it might seem like now. 4E tactics don't have to be complicated to be successful.I'd probably be more excited for 4E if I was younger and knew I had seemingly limitless time to play around with the different character classes and such. As it is now, I feel overwhelmed both by the amount of classes and the number of powers each class has. I miss the old fighter where I would just walk and hit. Now I need to look at the mat (never played with miniatures before 4E) decide the best move (can't play my character to anything but their full potential) and then wonder whether this is the time to use my Encounters, maybe even Dailies. As I get older I want simpler, 4E and 3E to the same extant are too much. But if I were 13 again I would love this system, so much that can be done. I think I'm turning into a curmudgeon. By the way I don't think this is an anti-4E post, since that's all I can play now and I do enjoy playing it. It's just overwhelming to me, it's ASL writ RPG.
OP: I hear ya, bro! Also, I'm now curious what Senor Threadcrapper said that he got banned for...