Presto2112 said:So, in effect, you're not really "done". You're taking a long-term hiatus.![]()
Duh! (^_^) It's like "farewell performance". It doesn't really mean its absolute face-value.
Presto2112 said:So, in effect, you're not really "done". You're taking a long-term hiatus.![]()
RFisher said:That wouldn't bother me so much if they were any other RPG publisher, because almost all those customers would find their way to another company. But many (if not most) of the new-to-RPGs crowd is going to first encounter D&D & are much less likely to seek or find an alternative if it completely turns them off.
SavageRobby said:This is what worries me about the hobby and the future of it. Wizards is such a huge force in the industry, and so many game stores I've been carry almost exclusively 3x RPGs (if they carry RPGs at all anymore), that to a new-to-RPGer, it would definitely seem as if they're the only game in town. And if they don't like the complexity, what do they do then? Especially when a) stores don't carry much of an alternative (for good reason; they need to stock what sells), and b) most other players around (especially the vocal ones) play only 3x.
I know the fanboys are going to stomp around and claim 3x isn't complex, or that we're not intelligent, or some other garbage. Go stomp somewhere else. Perhaps GURPS and Hero are more complicated - perhaps - but my gaming group, composed of professional programmers, master gardeners and business executives (not a dull penny in the lot) all thought the system was overly complex (even with just the core books), and that our gaming nights would get a lot more mileage from a more elegant, less rules-heavy system (which we've switched to). We wanted to focus on the fun, not a million little rules and subsystems and number crunching. And our perception of the game is shared by many. While you might not find it that way, a large number of other folks do, that is a problem if people new to RPGs feel the same way, and don't have some other viable choice sitting on the shelves.
Rfisher said:(Not to mention that I haven't seen that many modules for which I would claim every encounter was fully vetted. (^_^))
SavageRobby said:*snip*
I know the fanboys are going to stomp around and claim 3x isn't complex, or that we're not intelligent, or some other garbage. Go stomp somewhere else. Perhaps GURPS and Hero are more complicated - perhaps - but my gaming group, composed of professional programmers, master gardeners and business executives (not a dull penny in the lot) all thought the system was overly complex (even with just the core books), and that our gaming nights would get a lot more mileage from a more elegant, less rules-heavy system (which we've switched to). We wanted to focus on the fun, not a million little rules and subsystems and number crunching. And our perception of the game is shared by many. While you might not find it that way, a large number of other folks do, that is a problem if people new to RPGs feel the same way, and don't have some other viable choice sitting on the shelves.
Edgewood said:That's what I intend to do in fact. I have no desire to get rid of my 3.5 books. I just want a different experience. That's all.![]()
chobin foot said:Wizards aren't the only fish in the pond, and many people feel like other companies do D20 better than 3.5, not just the roleplaying thing in general. Maybe Hasbro & Wizards own the D&D IP at this point, but that's not enough reason to support them versus anyone else.
If there's economies of scale, why aren't WotC's titles less expensive & more innovative than other publisher's products? Why doesn't WotC consistently deliver more for less?
Fracturing the player base would be an issue... but what about the 3.0 versus 3.5 thing? That was sure fun.
Ultimately, it's a matter of taste. Everyone doesn't have to love 3.5/the miniatures-based game. The industry is much better off if there are many solid contributors to the hobby. You know, the whole economics argument.
Wizards aren't the only fish in the pond, and many people feel like other companies do D20 better than 3.5, not just the roleplaying thing in general. Maybe Hasbro & Wizards own the D&D IP at this point, but that's not enough reason to support them versus anyone else.
Hussar said:Note the exception there - prepublished adventures. There are hundreds, if not thousands of licensed D&D adventures.
Need NPC's? NPC Wiki serves you up nice. Need a monster? There's at least 4000 monsters for 3.5 edition published. Need a map? WOTC site has a couple of hundred maps for free.
I know that when I ran my World's Largest Dungeon game, I went six months without doing a minute's prep work.
Show me a game that I can run fully prepped for six months without doing any work.