chronoplasm
First Post
Chimera's Roar- ???
Encounter. Fear
Standard-Action
Close burst 1
Target: Each enemy in burst.
Effect: The target is pushed one square.
Defender: If you are a defender, the target becomes marked until the end of your next turn.
Controller: If you are a controller, the target becomes dazed until the end of your next turn.
Bastard Strike-
Encounter.
Standard-Action
Target: One creature.
Melee 2
Attack: 1d6 vs. AC
Hit: 2d6 damage.
Defender: If you are a defender, you can use this power as an immediate reaction if the target is marked and it makes an attack that does not include you as a target.
Striker: If you are a striker, this attack gets a +2 bonus to attack and damage.
Mule Kick
Encounter.
Standard-Action
Target: One creature.
Melee Weapon
Attack: 1d6 vs. AC
Hit: 2d6 damage and the target is pushed three squares.
Defender: If you are a defender, each enemy the target lands adjacent to becomes marked until the end of your next turn.
Leader: If you are a leader, each ally the target lands adjacent to may use a healing surge.
Combination Assault
Daily.
Minor Action.
Personal
Effect: You can make a melee basic attacks as minor actions until the end of turn.
Striker: If you are a striker, you may shift 1 square before or after making each basic melee attack this turn.
Controller: If you are a controller, whenever you hit an enemy with a melee attack this turn, the target is slowed.
Amalgam Blast
Encounter. Fire, Cold
Standard-Action
Close blast 3
Target: Each enemy in blast.
Attack: 1d6 vs. Reflex
Hit: 2d6 fire and cold damage.
Controller: If you are a controller, each enemy in burst takes a -2 penalty to AC until the end of your next turn.
Leader: If you are a leader, each ally in burst gains a +2 bonus to AC until the end of your next turn.
Incross Energy
Encounter. Necrotic, Radiant
Standard-Action
Close burst 2
Target: Each creature in burst.
Attack: 1d6 radiant and necrotic damage.
Miss: Half damage.
Striker: If you are a striker, this attack deals and additional 2 ongoing damage.
Controller: If you are a controller, this attack is close burst 3.
Encounter. Fear
Standard-Action
Close burst 1
Target: Each enemy in burst.
Effect: The target is pushed one square.
Defender: If you are a defender, the target becomes marked until the end of your next turn.
Controller: If you are a controller, the target becomes dazed until the end of your next turn.
Bastard Strike-
Encounter.
Standard-Action
Target: One creature.
Melee 2
Attack: 1d6 vs. AC
Hit: 2d6 damage.
Defender: If you are a defender, you can use this power as an immediate reaction if the target is marked and it makes an attack that does not include you as a target.
Striker: If you are a striker, this attack gets a +2 bonus to attack and damage.
Mule Kick
Encounter.
Standard-Action
Target: One creature.
Melee Weapon
Attack: 1d6 vs. AC
Hit: 2d6 damage and the target is pushed three squares.
Defender: If you are a defender, each enemy the target lands adjacent to becomes marked until the end of your next turn.
Leader: If you are a leader, each ally the target lands adjacent to may use a healing surge.
Combination Assault
Daily.
Minor Action.
Personal
Effect: You can make a melee basic attacks as minor actions until the end of turn.
Striker: If you are a striker, you may shift 1 square before or after making each basic melee attack this turn.
Controller: If you are a controller, whenever you hit an enemy with a melee attack this turn, the target is slowed.
Amalgam Blast
Encounter. Fire, Cold
Standard-Action
Close blast 3
Target: Each enemy in blast.
Attack: 1d6 vs. Reflex
Hit: 2d6 fire and cold damage.
Controller: If you are a controller, each enemy in burst takes a -2 penalty to AC until the end of your next turn.
Leader: If you are a leader, each ally in burst gains a +2 bonus to AC until the end of your next turn.
Incross Energy
Encounter. Necrotic, Radiant
Standard-Action
Close burst 2
Target: Each creature in burst.
Attack: 1d6 radiant and necrotic damage.
Miss: Half damage.
Striker: If you are a striker, this attack deals and additional 2 ongoing damage.
Controller: If you are a controller, this attack is close burst 3.