Kerrick
First Post
I hate to belabor a point, but...
*The levels are figured by taking the starting wealth of level N and subtracting the wealth from N-1, then dividing the result by 2 and fudging the numbers a bit to make things fit. So, for example, the wealth for L3 is 2,700 gp; the wealth for L2 is 900. 2700-900= 800; 800/2 = 400. That's the high end of the range, and the low end of the range is L2-L1 (whatever that is). Anything that falls in that price range is considered a "L2 item".
There are some serious flaws with this system, however - the table caps out at 300,000 gp for L30 items, but +6 weapons are 360,000 gp, which means you won't be getting one, under those rules, until L31, or L30 if the DM's feeling generous.
I don't know if the Magic Item Compendium is out over there yet; we've had it here for a week or so, and I've taken a flip through it. The interesting part (and the one pertinent to this discussion) is "item levels" - basically, they give magic items "levels" based on their cost*. A item's "level" is where a PC should be receiving it, give it or take a level - so, for example, +1 armor is a L4 item, +1 weapon is L6, etc., up to +5 armor (L15), and +5 weapon (L18). This is, obviously, quite a bit different from your formula, and a bit lower even than mine (I have +6 armor at 15th and +6 weapon at 18th).For non-epic wealth I have been thinking:
ECL divided by 2.1 = bonus squared x 2000
ECL divided by 1.8 = bonus squared x 1000
So you might own +10 armour (+5/+5) at 18th-level while at 21st you might have a +10 sword (+5/+5)
...
Further investigation shows that under the official rules...
You could have
A +6 shield (+6/+0) @ 23rd level
A +11 shield (+6/+5) @ 31st-level
A +6 weapon (+6/+0) @ 27th-level
A +11 weapon (+6/+5) @ 37th-level
*The levels are figured by taking the starting wealth of level N and subtracting the wealth from N-1, then dividing the result by 2 and fudging the numbers a bit to make things fit. So, for example, the wealth for L3 is 2,700 gp; the wealth for L2 is 900. 2700-900= 800; 800/2 = 400. That's the high end of the range, and the low end of the range is L2-L1 (whatever that is). Anything that falls in that price range is considered a "L2 item".
There are some serious flaws with this system, however - the table caps out at 300,000 gp for L30 items, but +6 weapons are 360,000 gp, which means you won't be getting one, under those rules, until L31, or L30 if the DM's feeling generous.