D&D 5E Improving Weapon Damage (+)


I would rather give martials more attacks than fiddle with damage dice.

Martials(barbarian, fighter, monk, ranger, paladin): extra attack at levels 5,9,13 and 17
semi martials(rogue, bard, warlock(in this version, bards and warlocks should be 2/3rd casters): extra attack at levels 9 and 17
full casters: extra attack at level 13.

more attacks is better than more damage on a single attack.

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