I wish systems had a way to simulate the 'give up at gun point' instead of calculating that the gun/bow only does 1 hit and it takes multi hits to drop them...
I wish systems had a way to simulate the 'give up at gun point' instead of calculating that the gun/bow only does 1 hit and it takes multi hits to drop them...
I wish there was a game with a more interesting system of magic. I'd like to see something where magic follows certain consistent rules, which in turns mean you could customize spells on the fly. I don't want to cast fireball by saying "I cast fireball," I want to combine spell elements to create a sphere of fire which is hurled at target X.... describe what you wish an RPG did for you which no RPG currently does to your satisfaction. You get to name just one thing, one sentence.
Difficulty: you cannot name or reference an existing RPG. It's not the "I like the way X handles Z" promotional thread, it's the "I wish Z was handled better, but I haven't seen it yet" thread.