Mistwell
Crusty Old Meatwad
Then that is not delaying (nor is delaying just in the first round what you initially asked about, I brought that to the conversation).
It is delaying. I never said it needed some definition from a prior game - I said I am talking about the first round, and all my examples were the first round. Are you saying you also see no issue with it happening in the first round only?
The player who rolls early init already has advantage. He gets to go first. The problem is not the game mechanics, it's your player's expectations.
If you say so. Personally, I think that the surprise round is already huge and to make it stronger, unbalances the game even move. There is a big difference between making the surprise round stronger and making a round where the NPCs get to act stronger.
Again, your player wants his cake and to eat it too. This is not a problem at all at many other tables. You do not see a lot of threads in this. Our PC rogue has never brought this up.
I don't know about other tables - hence I asked. I know I've been playing for a year and a half and it comes up a lot, and not just from one player but from all my players. My players don't have unreasonable expectations - they expect that rolling high on a d20 for initiative should not be a bad thing. That's not an unreasonable expectation, as everything else in the game reinforces that expectation.
So, Ready to throw a dagger at the first foe that the Fighter goes up next to. Problem solved. Not seeing a problem here except for players used to earlier edition game mechanics.
It's a core ability from both the game and his Cunning Action to be able to move-attack-move (better than anyone else) and that ability is harmed by going first - though the rogue is in every other way encouraged by the rules to have a high Dex.
If the PCs really have surprise, how come the Rogue does not attack from hiding with a ranged weapon and surprise and advantage and sneak attack damage?
I never introduced surprise into this. I think you did? I was just talking about going first in initiative versus opting to go later on the first round of combat - regardless of surprise or no surprise.