Since initiative is a Dexterity check, I thought that anything that affected the a character's Dexterity, such as being entangled or suffering from a poison that affects Dexterity would lower the character's initiative during the encounter.
Today I read that a character retains the same initiative score even if he or she is unconscious or paralyzed. By extending my logic, that character's Dexterity has dropped to zero, and the initiative should drop accordingly.
So am I wrong to change a character's initiative score in the first place? Should I only change it in response to readied actions and delays?
Today I read that a character retains the same initiative score even if he or she is unconscious or paralyzed. By extending my logic, that character's Dexterity has dropped to zero, and the initiative should drop accordingly.
So am I wrong to change a character's initiative score in the first place? Should I only change it in response to readied actions and delays?