And as I said before, if putting the die rolls onto the player is the best thing why not have all interactions be a player die roll? Attack a monster? Roll a die. Get attacked by a monster? Roll a die.
Listen:
- I am not against the 4E "save" mechanic for durations necessarily (that's not entirely true, I think they are stupid for certain effects and I can expand if you want me to, but this convo isn't really about 4E "saves").
- I just said that the 4E "save" mechanic does not serve the same function as previous edition saving throws. The static defenses do.
- I would not be opposed to players rolling the dice for all interactions. As I said, this was an option in 3E and other games do it (e.g. Apocalypse World) to great effect.