Insight's Secret Wars OOC Thread

So I just realized what an awesome team Nightengale and Optic are gonna be.. Super Hearing/Sonic powers + Super-vision/Eye powers?

I suspect Optic's visual acuity is probably better than Nightengale's (I think I may have underpowered his super-hearing by foregoing the Analytical upgrade and spending so little on Notice), but it is a nice synergy with the two primary senses. :)
 

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lol...it's just that we're already making rolls to analyze the thing, so we can't very well say we're still en route.

That is what I meant.

It would be silly to post a call explaining to you what we have found while you are still en-route, when you have arrived already IC. ;)

Maybe there's interference on the comms.

I actually thought about posting something like that... :lol:

Bye
Thanee
 

[MENTION=4936]Shayuri[/MENTION]: Don't forget, it is a matter of seconds my posts happen in. Maybe two rounds. You are probably still on your way to the jet hangar at the HQ at that time. ;)

I just figured, that it might take a moment to actually find the anomaly, as we probably do not know every city inside out.

Bye
Thanee

Blitz and Velocity have 10-15 minutes to screw around at Kessler Park once they find it. At that point, the rest of the team will arrive. If it would be easier on the rest of you, assuming Thanee doesn't want to have Blitz interact with the rest of the NPCs on site, we can just move things forward to the point where you are all together again.
 

That's what I would say, as it is the easiest. Unless there are some really pressing issues, which absolutely cannot wait, then we would, obviously, do something about it (if we can), but I suppose we can wait the 15 mins before meeting with Omen and his friends. :)

Bye
Thanee
 

I am going away for a wedding tomorrow and probably will not be able to post much until late Sunday early Monday (est). If I can get online I will but you know how that goes...
 

That's what I would say, as it is the easiest. Unless there are some really pressing issues, which absolutely cannot wait, then we would, obviously, do something about it (if we can), but I suppose we can wait the 15 mins before meeting with Omen and his friends. :)

Bye
Thanee

Fine with me. I just wanted to make sure Blitz got the opportunity before we moved forward.

EVERYONE -

Poof! You are all in Kessler Park.
 


Are the NPCs mentioned in your 'Panel' posts still present?

Yes. The ones I mentioned in the prior "issues" being in the park are still there. In addition, more NPC are there (I have alluded to there being "other people" near the energy field).

Shall we make another science roll as we get closer?

You're not going to learn anything else about the field with your skill checks and instruments. Perhaps the other NPCs know something.
 

So Insight aside from the Ranked Assessment, anything else about Optic? Specifically, need an answer on Knowledgeable

Knowledgeable:
It's a benefit I was proposing, it's 1pp for +1 to int based skills.. half the cost of actually increasing int, but only gets part of the benefit, so I figured I'd just make it a benefit for flavour. If you don't like it I'll just up his int, i guess.

And what's your take on the background info and other abilities I asked about?

As to ties, I'd actually had his Mother being part of the group, and he took her place, though his powers were different (A common occurence among second generation mutants). If he must have the same powers as his parent, then I'll just have to swap her powers from 'mr fantastic' to 'optic sr'. It's not much of a change, just thematic.


Also on another note, I dropped most of Optic's 'tertiary' abilities b/c I didn't feel they made sense in this game - EX: Benefits(Status/wealth), Contacts, Connected, Well Informed.
I also had a Datalink power in the 2e version that allowed Optic to remote-access computer systems, but I removed it b/c I didn't know if it fit in this campaign.
Would any of that stuff make sense to put back in, or was I wise to remove it considering the setting?

Once I know, I'll finish the necessary changes and post him to the RG.
 

Echo has that remote-access thing too, so I'll share how I modelled it.

Basically I took Comprehension: Machines so she could directly communicate with anything electronic, then I took a rank of Radio-based Communication with the Rapid power feat. It matches up with her Mental-only Quickness.

As I understand the rules, this will let her connect with and interact with any device that either has wireless access or is connected to a wireless network.

There's no longer a way, that I can see, to take control of devices that are not equipped to receive Communication, however, save perhaps Move Object with Precise to manually operate them at range.
 

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