mellored
Legend
Choose a willing creature that you can see within range. Until the spell ends, the target’s speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns.You really do need to read through the 5e PHB. Statements like this reveal your lack of system knowledge.
So no, you cannot cast haste on a creature if they don't want you to.
There's plenty of other examples of "willing" as well.
Word of recall.
You and up to five willing creatures within 5 feet of you instantly teleport to a previously designated sanctuary.
Wind Walk
You and up to ten willing creatures you can see within range assume a gaseous form for the duration,
Water Walk
Up to ten willing creatures you can see within range gain this ability for the duration.
Water breathing
This spell grants up to ten willing creatures you can see within range the ability to breathe underwater until the spell ends.
Similar with the battlemaster.
That creature can immediately use its reaction to make one weapon attack,
That creature can use its reaction to move up to half its speed
No must, but can.
There's also "friendly". Which while not explicitly optional, no one forces you to be friendly with the other PC.
choose a friendly creature who can see or hear you. That creature gains...
That a PC who uses controlling abilities against unwilling PC's is a social issue?I feel compelled to once again direct you to the OP explaining the premise of this thread.
I agree with that.
And saying "magic" does not make it any better.
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