Wasteland Knight
Adventurer
You took my quote out of context. Here's the full quote you should have used:Ogrork the Mighty said:Not really. PCs usually heal up between encounters so the risk of one damage spell taking them out on Round 1 isn't that great. The same can't be said about the insta-kill spells...
If you had included the rest of the quote, it would be obvious I wasn't talking about PC's being whittled down in hit points, but rather being hit by so much damage that if they fail the save for a partial effect, even if they are at full hit points, they are knocked below -10 and instantly killed.Wasteland Knight said:Yes, but can't direct damage spells be just that, save or die effects? Consider this, a Maximized Fireball explodes in the midst of a group of adventurers. A failed Reflex save for the Barbarian means he's pretty burned, but still on his feat. A failed Reflex save for the Wizard means he's knocked below -10 and instantly killed. So in this case, a direct damage spell has just become an instant-kill.
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