Into the New World - OOC - Calling NMF and Masquerade!

Not much of a conversationalist, though, is he? ;)

I can't remember but we settled on a duration for watches further up the thread. Didn't we say 2 hours each? We did work it out.
 

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The problem with an animal companion on watch is that they just may not recognize something as dangerous where a human would.

If you're going with 5 shifts, each shift will be ~3 hours each (a little less but not much).
 

Zurai, if i recall corectly, you said downtime would be around 12 hours. we could make it 4 3 hour shifts. there are only 7 of us, 8 if you count Growl. Spreading us across 5 shifts is a bit much i think.
 

I don't care if someone's going to be staying awake 24/7 and casting lesser restoration constantly to remove the fatigue. Just get me a watch order!

(:p)
 


Zurai said:
The problem with an animal companion on watch is that they just may not recognize something as dangerous where a human would.

I'm sorry but wouldn't that be the other way around? Animals can't suppress their fear with reason. They look at a fire and see destruction, humans look at fire and see warmth and light. Anyway, unless anyone can come up with an indisputable reason why Enko should not be on watch with Artimisia, that's what he's going to do. Course Erin or Alistia asking him really nicely might count. :p
 

Dire Lemming said:
I'm sorry but wouldn't that be the other way around? Animals can't suppress their fear with reason. They look at a fire and see destruction, humans look at fire and see warmth and light.

Sure they can. That's the entire point of training a warhorse. A horse, by default, will go crazy with fear at the scent of blood. Warhorses don't. Animals can adapt perfectly fine, and I imagine Growl is plenty used to having a campfire around. On the other hand, he also wouldn't necessarily register an extra human scent as a threat - when any of you discovering that an extra human nearby would immediately be on your guard.


Anyway, unless anyone can come up with an indisputable reason why Enko should not be on watch with Artimisia, that's what he's going to do. Course Erin or Alistia asking him really nicely might count. :p

Does Artemisia get a say in this? ;)
 

Well she's technically someone, within the context of the game, so I'd assume she does. Probably the most say in it, actually.

Well here's a question. Does she actually trust that Enko won't share any of their private conversations enough to let him be alone with someone else while she's asleep? Someone like Erin for instance? :p
 
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So the plan I proposed was 5 2-hour watches, each made up of either a hunter or 2 townsfolk (which would preclude Artemisia and Enko being on watch together). That gets us each 8 hours of sleep in a 10 hour period.
 

That's the one! My thought was for a townsperson with a hunter pair, but maybe Alistia will change her mind and go with her buddy in high Charisma-ness, Cleyra.
 

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