Into the New World - OOC - Calling NMF and Masquerade!


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I apologize again for the delays lately. I intended to get up a post yesterday, but Comcast intervened with a 20-hour internet outage, and I got no sleep last night so I'm in no way capable of making a coherent IC post today. I promise to get the ball rolling again tomorrow, though.

Lorthanoth: Yes, as NMF said, it doesn't actually grant BAB, only a bonus to the roll. The only real difference there is that your feat won't improve your iterative attack situation. I'll consider the fractional BAB optional rule - it appeals to me on several levels anyway - but not today for previously stated reasons.
 


Hey all...sorry I've been quiet. For some reason leveling Erin is taking me awhile.

I will be done tonight though.

Out of curiosity, anyone have any cool suggestions for my new cantrip? I think I've made up my mind, but I'm always open to the odd spell that I missed in my obsessive combing through books. :)
 

No problem, Shayuri.

I'm hoping to have a new IC post up tonight. I'm still trying to decide how to run the rituals and how I want the rituals to interact with the spirit world. Making this up on the fly is a lot more work than I expected! :p
 

RG seems to have fallen. I'll post here for now.

[Sblock=Erin - Now with ULTIMATE POWAH!!]Name: Erin
Race: Human
Class/Level: Sorceror 2
Gender: Female
Exp: 1000/3000

Desc:
Teh Hotness. More later.

Strength (STR) 8
Dexterity (DEX) 14
Constitution (CON) 14
Intelligence (INT) 12
Wisdom (WIS) 12
Charisma (CHA) 16

Alignment: Chaotic Neutral
AC: 12 (10 + 2 Dex)
Vitality Points: 10/10
Wound Points: 14/14
Movement: 30'/60'/120'

Init: +2
Base Attack Bonus: +1
Melee Attack: +0
Ranged Attack: +3
Fort: +2
Reflex: +2
Will: +4

Race Abilities
Bonus Feat
Bonus skill points

Class Abilities:
Familiar
Spellcasting

Bonus:
Natural Talent
Benefit: You may cast a spell with a casting time of up to one round (including a spell modified by a metamagic feat or feats or a summoning spell) as a standard action a number of times per day equal to your charisma bonus.

Skills: 16+8
Bluff +10 (5 ranks + 3 Cha +2 feat)
Concentration +7 (5 ranks + 2 Con)
Handle Animal +5 (2cc ranks + 3 Cha)
Perform (Sing) +5 (2cc ranks + 3 Cha)
Profession (weaver) +5 (4 ranks +1 wis)
Craft (tailor) +5 (4 ranks + 1 Int)
Sense Motive +2 (1cc rank + 1 wis)
Spellcraft +3 (2 ranks +1 Int)
Spot +2 (1cc rank + 1 Wis)
Listen +2 (1cc rank + 1 wis)

Feats
b Persuasive
1 Eschew Materials
1 Night Haunt (Dancing Lights, Prestidigitation, Unseen Servant, each 1/day as SLA)

Languages - Common, (what's another good language?)

Spells (caster level 2, save DC 13+lvl)

0 - 6/6, 1 - 5/5

0 Electric Jolt, Mending, Message, Launch Item, Ghost Sound
1 True Strike, Greater Mage Hand

Money -

Weapons -
Staff

Armour -
None

Gear -
Backpack, 2gp, 2lbs
Bedroll, 1sp, 5lbs
Waterskin, 1gp, 4lbs

5 sq yards linen, 20gp
1 sq yard, silk, 20gp
13 sheep, 26gp

[/sblock]
 


Your posts don't seem to have sigs, Lemming. That's not the first time I've noticed that.

People saying, "Look in my sig," when they don't appear to have them.

Is there some board function that turns them off or something?
 

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