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KarinsDad said:
How?
A B X
Surprise rounds result in partial action and flatfooted. If the combat is already started, stating that the B is flatfooted to or surprised by X means nothing. B already lost his Dex bonus to X due to the invisibility. He loses nothing else for being surprised.
If you use the house rule of both characters flank with awareness being ignored, here is the problem:
A B X
B is fighting A. B does not know about X. A gets a flank bonus and does 30 points of sneak attack damage to B.
The player of B says: "What the heck just happened?"
The GM says: "He sneak attacked you."
B: "How?"
GM: "I cannot tell you." (telling him of the invisible opponent could be done, but it is metagaming knowledge that will affect his play if done)
I could see a player quitting a campaign over this kind of stuff.
However, if you make B's awareness of X a requirement for A to get flank, then at least the player of B is not (as) bothered by this.
The issue then becomes, if X surprises B, why does he fight with the exact same bonuses as he does after B knows about him?
There is no "bonus to hit" due to suprise.
So, maybe two simple house rules of:
1) X is at +2 to hit B for surprise on every round until B notices X.
2) A gets flank once B is aware of X (ignoring an opponent is not allowed).
Its pretty simple to arbitrate really if you don't try to overintellectualize the problem.
Round 1: Visible Rogue and Invisible Rogue move into flanking position. Defender makes a listen check.
A. Fails Listen Check: Invisible rogue launches surprise attack on partial action surprise round. This alerts defender to presence of other attacker.
B. Succeeds at listen check. He is aware that invisible person is moving behind him.
Either way in the abstract world of D&D he is aware that he is being threatened by an invisible attacker. Thus he is flanked.
This all depends on how you view flanking though as well. Me personally, I view the defender as irrelevant in the flanking equation.
The defender is trying to defend from one side. He is stuck from the other. He tries to defend against the other side. He is stuck from the other. Basically, he turns to defend from attacks on either side as they happen, and is unable to do so. Kind of like a "tag your it" scenario between the defender and flankers
It really doesn't matter that he sees the attack, he knows it is happening. He can hear the person moving their feet, exerting, etc, etc. That is why it is a DC -5 Listen check to pick up on combat. He would basically have to roll a 1 not to be aware of an invisible attacker in melee range.
Given that D&D combat is completely abstract, I don't even worry about whether or not they actually hit. It becomes overly complicated if you do for many, many aspects of D&D combat.