IR Aftermath (Those Dead PCs are back in action! )


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Ramus replies, "I ask simply that you help defeat the Arm of Melkor in the best way that you believe you can, and if you can do so permanently, I wish that you do, although I understand that the wrath of Melkor is great and if you do not want to do so even if you have the power, I will not ask you to."
 

"Very well"

The Arm of Melkor takes this opportunity to deal in a most lethal manner with the mage who just summoned what it recognises as a formidable opponent. The fiend appears complete with its firey aura which engulfs Ramus and the Lyseeri. There is the sound of three might blows (Ramus looses 2 Con to the fiends aura before anything else happens. 4 attacks, Hit (47 hp damage),Crit (107 HP damage),Miss,Hit (47 hp damage)) Ramus is on -161 hp). When the cloud retreats there is no trace of the fiend and all that remains of Ramus is a very badly hacked up body. Those with True Sight see the Fiend reappear inside the circle of Darkness at the centre of the glade.

(Those with actions remaining this round may now take them). Next Rounds initiative is posted below for convenience.

Initiative for Next Round (Rerolled due to the new contender causing some havoc in the order)

New Initiatives:
Lyseeri 20+22 - 42
Nyvonne 18 +22 -40
Faysaran 19 +7 -26
Xarindel 8+17 - 25
Ramus 17+6 - 23
The Arm of Melkor ?+? -22
Valience 13 + 5 -18
Yogi 15 +2 -17
Valience's Cohort 15+2 - 17
Oberion - 2+6 - 8
Arkin 3 + 3 - 6
 


Ramus wasn't near you. A readied action is a partial action. Hmm, you could charge into the darkness and make a single attack if you want to try that.
 



Quickling partial chage = 480' in a straight line
Valliance partial charge= 80 feet in a straight line.
Ramus distance from Valiance= 90-95 feet.

Ramus is within partial charge for TFO but he doesn't want to do this as he said above.
 

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