IR Aftermath (Those Dead PCs are back in action! )

Sanctus becomes bored and stands up. He concentrates for a moment and pinpoints the location of the rest of the party before walking briskly in that direction.
 

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(Macbrea would you mind noting which class/racial ability each effect came from? Its kinda useful for Duration/Dispelling and such. )
 


(altered it to have the OOC duration and caster levels of my spell within there. Pal 9 means Paladin 9th level caster, Cleric 18 represents, a spell like ability cast at 18th level. Which is my caster level for those abilities.

It should also be noted that, I give off a 10ft glow of light from one spell and am equivalent to a torch for another one.)
 
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As Mektos enters the darkness (which remains dark despite the light brought within) he feels baneful magic directed towards him as each of his spells wink out of existance.
 
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Sanctus feels the Status spell he had cast on Mektos disappear from his mind.

Traal feels his Holy Aura removed by hostile magic.
 



As Santcus approaches the party at a walking pace he notices Mektos disappear from his mind. An eyebrow raises under his helmet and he picks up his pace to a run.

"Aye, this is not good," he says to himself as he clumsily dodges stumps and rocks, his morningstar gripped firmly in his fist.
 

Mektos noticing that his spells are dropping will bend down and touch the ground. He will cast couple of spells in quick succession.


OOC: Symbol of Persuasion (lawful good cleric 18, immediate will save DC 26 plus 1 save per round for 10 minutes, 60ft radius or be lawful good 1d20x10 minutes, I will exclude the druid only), second spell is detect evil.

Also, have I been touched? Dispel good/law is touch only. Assuming the person could greater dispel at will they should go through my 8th level spells fairly easily, though. But 11+casterlevel (max 10) is alittle tougher with regular dispel. Can I get a spellcraft (+11) check to figure out what was cast at me?
 
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