IR Aftermath (Those Dead PCs are back in action! )


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Round 1: Xarindel Cast Temporal Shell
Nyvonne: Fall
Peudo-Round 1
Pseudo-Round 2
Pseudo-Round 3
Pseudo Round 4
Pseudo Round 5 Valience Rage


Round 2 Traal:Full Round + Attack
Sanctus: 7 Rounds Away
 

Dive!

Zizzyzazu spirals downward along with Nyovne, drawing his rifle. At the last moment he yanks himself parallel to the ground and whips the cycle back in to storage, rolling along the ground in a heap until he comes to a stop, in a firing position, next to the others. << What's going on? Show me what to kill. >>

MEV: Dive!

Standard Action: Roll!

Edit: Back to Zizzy, sorry about that.
 
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Sollir, as of this post youhave 24 hours to declare your 4 rounds of actions, or I wll declare them forfeit and use a random dice program and a neato list of stupid things to do to pick them for you. ;)
 

Round 1-Ramus refocuses, casts true seeing on himself (haste action), caster level 20
Round 2-Xarindel Refocuses, Ramus casts True Seeing Velience (caster level 20) and if possible, attempts to Greater Dispel (target) in the very middle of the darkness if possible (dispel check 1d20+22).
Round 3-Xarindel casts Melee Manager (caster level 23rd) on Velience and then Arkin (Magic Manager), Ramus attempts to throw 2 more Greater dispels in the very center of the darkness if possible (dispel check 1d20+22).
Round 4-Xarindel waits, Ramus casts a Wall of Iron spell inbetween Traal and the creature they're facing if possible-at whatever size seems appropriate to block the creature from Traal.
Round 5-Xarindel readies an action to hurl as many magic missiles with magic manager as possible at the opposing spellcaster if he is revealed by the darkness being dispelled (hopefully), Ramus readies an action to counterspell the opposing spellcaster (although if the other attacker casts a spell, he has the right to counterspell with his Reactive Counterspell feat).
 

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