(IR) The 5th IR - 3rd OOC Thread (OPEN)

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TO EVIL UJIO

Talk with Serpenteye immediately. He can be reached at ecaf99@hotmail.com
It is urgent that you talk to him at once.

Here are on-map nations that could be evil:

Dragons' Island: 700,000 = 35 IC
Island of Fireland: 1,600,000 = 66 IC
Ishtarland: 8,790,000 = 500 IC
The Nation of Komal: 3,500,000 = 180 IC
The Red Kingdom 5,700,000 = 220 IC
The Tarquish Dominions: 6,390,000 = 310 IC

400 IC is about average for the game, by the way.

Here are some other powers that are evil, and have not been claimed:

The Gray Dwarves of the Underdark
The Derro of the Underdark
The Kobolds of the Underdark
The Humanoids of the Underdark (many races, you can pick one, or pick several)
The Meanlock and Grimlock Hordes of the Underdark
The Quaggoth Hoards of Hyperboria
The Frost Giants of Hyperboria
The Coral Kingdom (undersea evil races)
The City of Garrel Enkdal (infamous Underdark City in the Flanaess)
The Humanoids of the Mountains of the continent of Oerik
The Humanoids of the Mountains of the continents of Anakeris, Aquaria, and Hyperboria.
The Undead of the world of Gnibile (using the Spelljammer rules)
The Sahuagin of the world of Conatha (using the Spelljammer rules)
The Scro Spelljamming Warfleet and Spelljammer Bases
The Unseelie of Oerth

Those are the ones I can think of, just off the top of my head.
There are hoards of evil beings in Greyspace and on Oerth. You can pick any one of them, and create a nation out of them.

But you must contact Serpenteye immediately. It is URGENT that you do so.

Edena_of_Neith
 

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Guilt Puppy, the drow are happy to have the Scarlet Brotherhood on board the TEC Pact.

That means that the following powers are in, in chronological order of signing:

The Queendom of Eclavdor
The Empire of Iuz
The Dominion of the Wolf God
The Great Kingdom of Aerdi
Orcreich, Greater and Lesser Khanate
The Nosferatu
The Tempest and Tharquish Empire
The Scarlet Brotherhood

The drow think the Scarlet Brotherhoods' proposal is reasonable. What do the other TEC powers think of it?

To Sollir: I'll have a reply to your reply shortly.
 
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To Sollir (Private)

[sblock]

Velsharess Eclavdra responds:

The treaty is dissolved if all the members desire to dissolve it, obviously. That would be by majority vote.
Any TEC power that betrays another TEC power or attacks another TEC power is out of the Pact immediately.
If a TEC power refuses to send aid to another TEC power that is being attacked, as required by the Pact, that power would be governed by the rules set down by the Scarlet Brotherhood ((see Guilt Puppys' proposal on page 20)) - they would lose in status, going from Good Status on downward. Repeated violations would finally end in them being removed from the Pact.
After all, we have a right to expect aid from our fellow Pact members, if any enemy nation assaults us. The Pact mandates this, and we have a right to expect cooperation.
To amend the Treaty, we will have to meet - due to the danger of assassination attempts by enemy nations we'll have to send simulacrums - to discuss amending it. If there is an obvious problem, I do not see that there should be much difficulty in making changes.

Why did I choose the Empire of Lynn, and not - say - the Elves of Miranda and Highfolk?
I choose the Empire of Lynn because I know your leadership understands the realities of national security and collective security, and puts it's own survival first. Survival over ethics and morality. Survival, at all costs.
We face an unprecedented crisis, in which the entire Oerth could be destroyed. The Whispered One is returning, if my foretelling is true. This is a time for cold, deliberate thought on how we are going to survive, and we believe Lynn appreciates this fact.
The Elves, conversely, are more interested in ethics, morality, and long held racial feuds, and if they perish they look forward to Arvandor anyways. Thus, we feel we cannot offer them the TEC Pact, since survival is not the first priority with them.

As for those who sign the TEC Pact and then openly betray us and attack us, the consequences are simple and to the point: we destroy that nation. Immediately. And totally. The drow have always dealt this fate to traitors, and we believe it is the best answer to traitors now. And the threat of obliteration acts as a plausible deterrent to treason.

Does this sastify you?

And ... the flowers are delightful ... (Eclavdra smiles, then giggles, and sniffs deeply of the dark fumes, and her face alights in pleasure at the odor. Her body arcs in delight at the effect of the fumes.)

[/sblock]
 

I've got an idea for an illithid treaty to offer to every power in the game:

[sblock]"If I'm not hungry, that is: I am full, then I won't be eating you."[/sblock]
 

To Melkor (Private)

[sblock]

Seeing the look Allator is giving her, Eclavdra smiles softly, and invites him to do wicked things with her.
Such is the nature of Eclavdra: she is truly a wild girl. If Allator does what I think he does, Eclavdra certainly enjoys it immensely ... and takes no harm from it. Her blood is very, very sweet.

[/sblock]
 


Hey, just open up a rather large taco bell. That meat probably isn't much different from brains. Maybe with a little change to the seasoning and occational variety on the menu, you could keep me busy for the entire IR.

Edit: On a more serious note, that's my answer to all the people who have sent me emails requesting different kinds of alliances. I'm playing my faction as I envision them, and it's not something that seems sensible for "my people" to find any kinship with the lesser races, especially the humanoid ones.

To the good/neutral/evil powers that have sent me messengers, they are either eaten, or returned with an implanted worm or a voidmind replacement for a brain. If you sent anything especially intelligent, I've pickled them as undead brain in a jars. Late night snacks and potent psionic weapons all in one. More than likely they were not returned, unless you put a "return to sender" stamp on them. Other forms of transmission are waved off and ignored. Threats don't work either, unless you want to show up at my doorstep. In that case, it'll be a good chance for me to work up my appetite.
 
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Edena_of_Neith said:
Guilt Puppy, the drow are happy to have the Scarlet Brotherhood on board the TEC Pact.

That means that the following powers are in, in chronological order of signing:

The Queendom of Eclavdor
The Empire of Iuz
The Dominion of the Wolf God
The Great Kingdom of Aerdi
Orcreich, Greater and Lesser Khanate
The Nosferatu
The Tempest and Tharquish Empire
The Scarlet Brotherhood

The drow think the Scarlet Brotherhoods' proposal is reasonable. What do the other TEC powers think of it?

To Sollir: I'll have a reply to your reply shortly.

Empire of Iuz have counterproposal that would ensure loyalty of every indyvidual signing the pact. A magic trinket, ring, that would give rough warning if condition of any of the wearers is worsened beyond certain degree. It will give ability to inflict pain and wounds on any one being in the ring circle, so massed punishment on one of the members would ensure painful demise of this particular troublemaker. Ring also would treasure soul of it's slain wearer to allow cloning or other arcane means of restoring to life. Ring owner would remain aware and despite hi's/her's/it's defencelessnes, will know everything. Of course ring could be removed if two thirds of other bearers would agree, and then ex-bearer would be freed of compulsion to remain faithful to the terms of the pact. Iuz's arcanists are ready to prepare such rings, and cooperation/observation from arcanists working for future Circle Members is encouraged and welcomed. After second thought ... Scarlet Brotherhood displayed wisdom for wich it is known. So wich waluable member of it's ruling body will grant Brotherhoods sincirelity with his own life ? God-Tzar declares that he will guarantee the TEC pact with his own life, as a sing of trust. Rings themselfes should be done easily ... Our arcanists wait for extact specifications about shape, materials and forging methodology etc. Council could decide that some minor power could be allowed on the explained request of the Member.

OOC:
I think that dozen amount of linked rings would increase reliability of the Pact. Damage ? I were thinking of 3d6 per use, as a free action, once per round. Victim would know who is hurting him/her/it as well as other circle members. And with the will of all circle members even such almost unkillable behemots like Tempest, Iuz, Wolf God or Gallador could be put down within few to dozen rounds. And later unruly Pact member would have to face consequences, wating impotently within th recteptacle-ring, for judgment of other Members.
Where is lord Iuz ? He went to some volcano with smith tools. Smirking. ;)
 

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