nemmerle said:
Wulf, I'd have to disagree - the PCs get to interact with the aquarium, the diseased paladin, the misanthropic halfling. the unsteady ground all at the same time...
Hmm, I was afraid you'd seize on that one portion of my critique... It really is secondary to the primary criticism that your backstory sets up the players to arrive (by whatever hook) as mere witnesses to the chaos that is about to ensue.
It doesn't strike me as an adventure so much as a single encounter, and one that really doesn't involve the PCs at all. They just don't have much of a personal stake in the plot that you have set up.
Your entry seems like the
beginning to an adventure-- if I were a PC here, this entire scene would play as the HOOK. I'd enjoy it, sure; I'd be befuddled at the time, and, yes, probably curious after-- but as judge, I'd have to say, "Well, the stuff that comes after is where the adventure
really is... So why isn't it in the entry?"
This isn't a criticism of the backstory at all... As I said, it is a wonderful setup that uses the ingredients more compellingly than I did-- I just have a difference of opinion as to what constitutes an adventure and what constitutes... uh... a whole lotta backstory to justify one encounter. You're telling a wonderful story but the PCs seem secondary to the whole setup. I just don't think the PCs are going to care-- they want to DO interesting things, not discover
ex post facto what the hell just happened to them.
Just my .02 cents! It's not every day I get to throw a little nemmerlesque criticism on the nemm himself, so forgive me.
Wulf