Iron Heroes: A Saga of Might

There are a two patrols consisting of two Ur-men each, patrolling the harbour front. You know that the Ur-men have better than human sight in darkness, but that they cannot see in total darkness.
 

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OOC: The ship is roughly broadside to the shore, but the anchor chain is on the far side. The other ships moored at the jetties are enough to provide adequate cover against prying eyes from the waterfront. All you'd need to worry about is being spotted by those on board ship....
 

Defense 13 (FF13), HP 34/34, F +5,R+4,W+4; Ini +2 ; Fury Pool 0/12; DR 1d4

"I not stealthy. If the men on boat see us, they will call for help. Patrols will hear." Olmar says.

[sblock=OOC]


----
Olmar

Reserve Points: 29 / 34

Pick (gripped with both hand and Power attack 1):
1d20+4 - 1d6+6 - 20/x4

In berserker rage:
1d20+5 - 1d6+8 - 20/x4
[/sblock]
 

"Once we capture the ship, how long will it take to make it ready to sail?" Vela asked Wade. "And about how long will it take for guards to reach the ship, if they do manage to call for help?"
 

"Since I ain't got a well-trained crew of old salts, we ain't goin' ta get dat t'ing movin' quick," says Wade. "Asides, she depends on the wind, and dem Ur'men've got galleys. We'd outrun 'em in da long run, but could be dey'd catch us in the short."

"They may not do anything," says Clem. "The Ur-men don't care if humans fight amongst themselves, only if an Ur-man or property gets damaged."
 

Defense 13 (FF13), HP 34/34, F +5,R+4,W+4; Ini +2 ; Fury Pool 0/12; DR 1d4

"How can we sure boat is not owned by an Ur-Man?" Olmar asks, thinking he was right not wanting to enter the city.

[sblock=OOC]


----
Olmar

Reserve Points: 29 / 34

Pick (gripped with both hand and Power attack 1):
1d20+4 - 1d6+6 - 20/x4

In berserker rage:
1d20+5 - 1d6+8 - 20/x4
[/sblock]
 

Clem glances at Wade, who shrugs.

"We... can't," he says. "Unless we check the port manifests, but to get some of those now would almost certainly involve tangling with Ur-men."
 


In the dead of night, Wade stealthily rows the jolly-boat out across the black waters of the harbour towards the anchored ship, oars barely making a sound. A lantern shines on the masthead, but otherwise all seems quiet as he brings the boat alongside the anchor chain.

"I reckon me and you up first," he whispers to Vela, "so da big guy don't wake no-one" indicating Olmar, "and it ain't no fight for a sorceress."

[sblock=OOC]
Move Silently check made for Wade 15+8=23

I reckon he might regret saying that last comment...
[/sblock]
 

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