Iron Heroes - Dark Harbor

"Sure." replies Ghuntomas, it looks like has found someone willing to help. He had best not get arrested for this, perhaps this is how they draft adventurers into the militia. If it were then he would not mind much as he has heard its a pretty lax job.
 

log in or register to remove this ad

Gregghor smiles again. This time the smile is genuine amusement. "Very well, I will not harm your men. I will listen to your 'proposition'. Lead me onwards." He makes a show of crossing his arms across his chest and nods to Belia.
 


"Yeah, that's how Tremance knows of me. Don't know why he felt the need to send two guardsmen to fetch me at my kip though." Damien grows quiet as his mind begins working through the situation.

Tremance is fairly new to the 2nd floor, but now there's something wrong; his manifests aren't adding up. He has to fix the problem but doesn't want to let on that he screwed up. So he recruits a clerk from out of the main staff and some muscle from outside the militia but why? Hmm... Sounds like someone might have pulled a fast one on him; snuck some cargo past him and now he's panicking. Maybe he wants Grendel here to rough the mark up and me to make sure that what's missing is accounted for. If that's the case he'd want it done quickly and quietly to save face with Councilor Delorri upstairs; why else bring in outsiders? This could prove interesting. Damien smiles lightly.
 

Grendel laughs. "I take it you're not hitting the pubs together after work, then? Should be interesting to see where this is going."
 

Damien chuckles lightly in response to Grendel's quip; "It should at that. No, I'm afraid Tremance is too busy these days to take a pint with the likes of me." Seeming to grow impatient or simply curious, Damien turns to look out the door for any sign of Tremance or some other staff member he recognizes. If Tremance isn't in the building yet I might have a few minutes to go ask around downstairs about his problem with the manifests.
 

Grendel stands. "Taking his time, isn't he?" He pokes around the office, taking a closer look at the furnishings, but not actually disturbing or touching anything.
 

"I think I'll take a look around for him; let him know that we're here. I'll be back in a moment." Damien rises, turns and walks out the door leaving Grendel alone in the office.

Out in the hallway Damien looks around to make certain that Tremance isn't in sight then walks down the large staircase to the ground floor. Again Damien pauses on the stairs to takes a look around the large room to try spotting Tremance. Assuming he doesn't see him, Damion will make his way behind the clerks' desk to cordially greet those staff members he knows and converse with them briefly. He keeps the tone of the conversation light but does casually slip in a few pointed questions to his friends such as: "I'm suppose to meet with Tremance this morning, do you know where he is?" and "I heard there's some problem with some of the manifests, you heard anything about that?"

Damien will stay on the ground floor making small-talk with the staff for a few minutes or until he spots Tremance, in which case he'll head over to him. If he doesn't see Tremance he'll eventually head back to the upstairs office to wait with Grendel again.

Gather Information +5, Diplomacy +5
 

"Sounds fine. I'll be here," says Grendel, although he's somewhat lost in his own thoughts. Damien seems like a right enough fellow, but this Tremance — what am I getting myself into? He continues to poke around the office.
 

Grendel and Damien
The room is what you'd expect of an office room. There is a shelf with records on one wall, a small window in the back. The room, small as it is, is dominated by a sturdy desk with different writing utensils on it and a somewhat comfortable-looking chair behind it. Behind it in a corner is a sturdy chest with a lock on it (Damien knows this to be where goods are stored during manifest-collating, and it is emptied regularly).
In addition, there is a hook on the wall to hang one's cloak or robe, and some simple stools.

Gregghor and Ghuntomas
Belia waves her hand and the other guards lower their spears, and the crowd also starts dissipating as it seems that a fight isn't upcoming afterall. She starts walking and indicates the two of you should walk beside her.
"I'm just doing a favor for a friend of a friend. Said he needed some new arrivals for something, and to tell he could then handle the weapons licences through a contact of his in exchange for some simple work," she explains as you start walking.

You are lead through the city and to the Excise House (refer to description on OoC thread). As you first enter the building you come to a large hall, but Belia leads you straight to a staircase that leads to the second floor.

Damien
Catching up with some of your friends, you don't find out too much. Tremance was in a while back but left to run some errants, but he should be back soon if he had a meeting set up.
There was a case of one of the new clerks intentionally rigging manifests for his own benefit, but thanks to how the system is set up, the person got caught immediately and is currently waiting for a judge to handle his case. Other than that, there has just been the normal mistakes caused by inattention.
While you are chatting the time away, you notice that a group of guards comes in with what looks to be two outsiders, one of them very sturdily built. They rise the stairs you come down just a moment ago, though juding from the fact that there were outsiders, they aren't there to empty one of the chests.

Gregghor and Ghuntomas
You are lead up the short flight of stairs and then to a door.
"This is his office. He said that in case he isn't in, he'll be coming soon."
With a satisfied grim, she and the other guards with her leave. "And this is where it stops being any of my concern," she says over her shoulder as she goes.


And now all the PCs are in the same building. Another update hopefully later today or tomorrow.
 

Remove ads

Top