iwatt
First Post
Plane Sailing said:It seems like it isn't too difficult to get players who are managing half a dozen different token pools (<-exaggerating), and I'm wondering how difficult it would be for my players to get their heads around it all (let alone me!)
It's daunting at first read. But then you realize that token abilities aren't that many (at first).
I really recomend not starting at high levels with your first IH game.
Also, the character creation is slower the first time (new ruleset), but it quickly becomes easier.