D&D 5E Ironfang Invasion (IC)

OOC: Ok so Acid face (Say hellllooo to my little friend) from what I can tell is down and out. The other one is behind a row of supplies
Inititive if it's still needed I think I'm the last one to check in anyway: [roll0]


Hearing the creatures backing off Harb decides to follow the arrow into the room in hopes to draw any ambush away from the others and draw it himself. Seeing one Hobgoblin on the ground with a javelin sticking out of him, another ducking behind a rack of supplies and the wounded towns person in the corner.

Harb charges in shield up, passing the towns person "Run, Back room NOW!" Then continues on to on to the remaining Hobgoblin slamming into the rack of goods he is hiding behind trying to knock them over on top of him.

OOC:
Atheltics[roll1] (-2 if my Athletics proficiency doesn't count here)
 

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Harb slams into the shelf with all of his might and with a loud thud the shelf falls to the floor. The covering Hobgoblin barely dances out of the way to be instantly hit with an arrow and a dagger. Breaking the shaft of the arrow off the Hobgoblin snarls menacingly.

GM:
At the moment we have the hobgoblin near the back of the store. AC 17 HP 3/18
Currently we are just waiting on Sister Grace, if she doesn’t post something by late afternoon evening, I’ll move the story along, since it doesn’t look like you are going to need to burn all your resources on this encounter. :heh:
 

Sister Grace helps Vin move the towns people into the back room and out of any visible danger.

The Hobgoblin sneers as he throws a vile of liquid at Harb, hitting Harb’s chest the vile broke and fire erupted. While Harb was quickly able to put out the burning liquid on himself most of the liquid hit the ground and a giant flame erupted directly in front of him.


GM:
Harb is hit by the fire bomb
Fire Bomb attack: 1D20+5 = [19]+5 = 24


Harb takes 6 fire damage, and the store has caught on fire. The fire is small at the moment only covering the square immediately in front of Harb but it will spread quickly, if nothing is done about it.
Fire Bomb damage: 1D6+2 = [4]+2 = 6


The injured towns person is right next to Corsa, he is unable to move on his own accord at the moment.

There are four townspeople that you rescued from the cellar they are now in the back room along with the 14 provision points they have found.

Total of 8 adventures, 8 NPC’s saved, one other still wounded in the store front and 25 provision points

Status
Vin 8/8 HP
Lal 14/14 HP
Corsa 10/10
Sister Grace 10/10
Flint 9/9
Harb 6/12
Raux 12/12
Loosh 9/9
Hobgoblin 3/18
 

Harb Half-Elf Paladin

Shielding his face from the flames with is shield Harb thrusts his sword through the flames at the hobgoblin.

OOC: Attack[roll]1d20+4 [/roll]
Damage [roll]1d8+2 [/roll]
 



Lal rushes in the room when he heard the detonation, only to hear the hogoblin's death rattles at the end of Harb's sword. Seeing that Harb managed to avoid the worse of the oil, he grabs the injured towns-person and lifts him in his strong arms.

Medecine check to avoid making his injuries worse: 1D20+1 = [14]+1 = 15


Lal brings him back to the back room while saying in a hurried voice "let's get out of here! the fire will cover our retreat, it's too late to put it out, not with all these "hobbe-gobelins" around!
 

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