Hypersmurf
Moderatarrrrh...
(Yes, my name is Dick. No, I'm not trying to piss anyone off.)
[Top Gun]Did your mother not like you or something?[/Top Gun]
-Hyp.
(Yes, my name is Dick. No, I'm not trying to piss anyone off.)
Items not normally made of wood or only partially of wood either cannot be made from darkwood or do not gain any special benefit from being made of darkwood.
I probably wouldn't go so far as to make it subdual damage, I mean a club or quarterstaff is blunt and wooden and they do real damage. I would probably have it do reduced damage (-2 again seems appropriate) and change the damage from slashing to blundgeoning.With ordinary wood, I would house rule a limited number of uses though, before it deals only subdual damage when it loses its edge, or something of the kind.
Since Ironwood basically gives a +1 enhancement, resistance to spell effects affecting metal, vulnerability to spell effects affecting wood and nothing else, I agree that it should only be a +2 mod.
I believe so.. I know I've seen stats for an Iron Staff .. I think from OA or one of the Monk books. Going from memory it was a 1d8/1d8 20/x2 double weapon. I'll do some looking to confirm that later on tonight after I get back from class.As for what an item acts like depending what it is made out of, are there rules for a quarterstaff made of iron?
I think it is pretty clear that Iron Wood was meant to allow druids to use items normally made of steel, such as armor. Yes, I mean platemail.
Deset Gled said:According to the PHB, p 266, weapons normally made of metal constructed out of wood are the same as normal weapons, except they give a -2 to all attack and damage rolls. Also, the wooden weapon will shatter and break on a roll of natural 1 or 2.
Hypersmurf said:
Only is he has the Heavy Armor proficiency through a feat or multiclassing, though; otherwise he takes ACP to all attacks etc just like anyone else wearing heavy armor...
-Hyp.