Ironwood sword, Market price ?


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I believe the Q. Druid splatbook suggests a +2 enhancement cost for a permenant Ironwood spell. I think that is about right personally. And I have expanded the spell to cover bone, horn and stone.
 

Is that for weapons, armor, or both? Armor may be one thing, but an ironwooding a weapon being a +2 enhancement doesn't seem right. Druids arn't restricted in what materials they can have their weapons made of - just what armor they can wear has that restriction.

Heh, I still stand by the idea that if you cast ironwood while the object is being created the finished product is permenantly ironwood.

I gotta admit I like the idea of a series of spells that give X material the properties of Y material for the duration, and if the spell is incorperated in an item's creation it's effects are permanant. That could be pretty cool - stone you can whittle like wood, or iron you can mold like clay. Bones you could facet like gemstones, or make grow like crystal.


Interesting idea, Tetsubo. ^_^
 

From the SRD:

Items not normally made of wood or only partially of wood either cannot be made from darkwood or do not gain any special benefit from being made of darkwood.

I know we are talking Ironwood, not Darkwood, but this quote is interesting.

It would follow that a wooden bastard sword is still a bastard sword. Perhaps with a different hardness and hit points.

With ordinary wood, I would house rule a limited number of uses though, before it deals only subdual damage when it loses its edge, or something of the kind.

Since Ironwood basically gives a +1 enhancement, resistance to spell effects affecting metal, vulnerability to spell effects affecting wood and nothing else, I agree that it should only be a +2 mod.

And it stays whatever type it started with.

Andargor
 

Note that I based my price off an existing item (ie - ironwood full plate +2), which costs some 136,000 gold and is listed in MoTW.

I wouldn't mind hearing a bit more about arcana unearthed, although personally I think it would be relatively easy to work out a scaling system for number of charges per day, work out how many charges it would take to make the ability constantly "on", and then add some small sum to remove the requirement to activate the item.

Hence, for an invisibility ring to be constantly on, it would need 24*60*60/caster level charges per day, and hence would cost significantly more than an ironwood item, which would need 1/caster level charges per day.
 

I think it is pretty clear that Iron Wood was meant to allow druids to use items normally made of steel, such as armor. Yes, I mean platemail.

As for what an item acts like depending what it is made out of, are there rules for a quarterstaff made of iron? It should hurt more than a quarterstaff of wood, but I immagine it would be harder to wield. Do the rules cover this? I have only the quote from PHB, p 266 to go by.

Damn, now I want to run out and fabricate hundreds of wooden swords for my peasent army. Muhahaha
 

With ordinary wood, I would house rule a limited number of uses though, before it deals only subdual damage when it loses its edge, or something of the kind.
I probably wouldn't go so far as to make it subdual damage, I mean a club or quarterstaff is blunt and wooden and they do real damage. I would probably have it do reduced damage (-2 again seems appropriate) and change the damage from slashing to blundgeoning.


Since Ironwood basically gives a +1 enhancement, resistance to spell effects affecting metal, vulnerability to spell effects affecting wood and nothing else, I agree that it should only be a +2 mod.

Well I'll be damned, I totally missed that +1 magic item bit the end there. But uh.. wait.. if you treat Ironwood as an enhancement (ala flaming, keen, or silent) the +1 the item would get from being Ironwooded wouldn't stack with the required +1 to enchant the item to begin with. It'd be like really weenie adamantite.


As for what an item acts like depending what it is made out of, are there rules for a quarterstaff made of iron?
I believe so.. I know I've seen stats for an Iron Staff .. I think from OA or one of the Monk books. Going from memory it was a 1d8/1d8 20/x2 double weapon. I'll do some looking to confirm that later on tonight after I get back from class.
 

I think it is pretty clear that Iron Wood was meant to allow druids to use items normally made of steel, such as armor. Yes, I mean platemail.

Only is he has the Heavy Armor proficiency through a feat or multiclassing, though; otherwise he takes ACP to all attacks etc just like anyone else wearing heavy armor...

-Hyp.
 

Deset Gled said:
According to the PHB, p 266, weapons normally made of metal constructed out of wood are the same as normal weapons, except they give a -2 to all attack and damage rolls. Also, the wooden weapon will shatter and break on a roll of natural 1 or 2.

That makes very little sense. Keeping all the damage and crit ranges the same for a wooden bastard sword, but it is the rules and as I stated earlier this is the rules forum. I will conceit that by the rules it is not a club.
 

Hypersmurf said:


Only is he has the Heavy Armor proficiency through a feat or multiclassing, though; otherwise he takes ACP to all attacks etc just like anyone else wearing heavy armor...

-Hyp.

Exactly why this isn't broken.
 

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