I never made that assumption. I made the concession that I wouldn't mind if BBEGs who were at a higher level than the party and had focused their abilities at maxmizing their damage at the expense of other abilities (like defense, spell versatility, etc.), I wouldn't mind if those particular circumstances allowed an enemy to have very lethal attacks. Since he's the BBEG, I sure hope I've got an idea of what he's capable of, so I should be able to mitigate some of that lethality with potions, equipment, tactics, etc., while still engaging in a tough, epic, tense fight.Reynard said:You and Bishmon are both missing the point. i don't care about the exact rules of metamagic. The assumption -- the one that Bishmon made that I was responding too -- was that a wizard is still dangerous without save-or-die effects, still has access to magic that can, through hit point damage or whatever, drop a PC with possibility as a save-or-die effect.
My issue is when that sort of lethality is in the hands of every spellcaster by virtue of save-or-die spells/
You are saying that even if Bob the Average Wizard can't save-or-die someone, he can just crit with a maximized lightning bolt and it's effectively the same thing. Thing is, you've yet to actually prove that point. You don't know how much damage a crit does on a maximized lightning bolt in 4E. You don't even know if you can maximize a lightning bolt in 4E.
So no, I'm not missing the point. I'm still waiting for you to prove it. But we both know you can't.
Don't get me wrong, though, if you're right and Bob the Average Wizard can kill someone outright with inevitable ease by virtue of a critical maximized lightning bolt, I wouldn't be thrilled with that, and would probably house rule away spell crits if need be. But I'm going to wait and see if spell crits will present the same problem in 4E that save-or-dies do in 3E before just assuming they do.