A Friend I know is part of a group and she has asked me to ask a question on behalf of her and her 4 follow players. What do you think?
The question is is it right for The Pcs to choose to not go up to 6th level straight away simply because if they do then they will be too strong for several very good adventures?
Basically their GM has convinced them to delay advancing to 6th level because the rules don't say that you don't have to go up a level straight away, which means you can delay it if you want, and if they do advance to 6th level straight away then they'll be too powerful for several very good adventures
My thinking is that theirs 3 reason why their isn't, or should be, a problem. The 1st reason is that the rules don't say that you have to go up a level straight away, which means you can delay it if you want, the 2nd reason is that I don't know if the players know but I do know that their GM's right and if their characters do advance to 6th level straight away then their characters will be too powerful for several very good adventures and the 3rd reason is because even though The GM asked the players to do this they didn't have to agree but they did. What do you think?
The question is is it right for The Pcs to choose to not go up to 6th level straight away simply because if they do then they will be too strong for several very good adventures?
Basically their GM has convinced them to delay advancing to 6th level because the rules don't say that you don't have to go up a level straight away, which means you can delay it if you want, and if they do advance to 6th level straight away then they'll be too powerful for several very good adventures
My thinking is that theirs 3 reason why their isn't, or should be, a problem. The 1st reason is that the rules don't say that you have to go up a level straight away, which means you can delay it if you want, the 2nd reason is that I don't know if the players know but I do know that their GM's right and if their characters do advance to 6th level straight away then their characters will be too powerful for several very good adventures and the 3rd reason is because even though The GM asked the players to do this they didn't have to agree but they did. What do you think?