RangerWickett said:
He tries to protect the innocent. He is opposed to those who harm the innocent. That seems good.
True. Sadly, the road to Hell is paved with good intentions.
He does not try to make profit off of others' suffering. He tries to stop people from profiting off the suffering of others. That seems to definitely not be evil.
Well, except that gaining information useful to complete his mission is profitting. And his use of torture, therefore, is profitting from the suffering of others.
Recently, Jack shot a woman he knew to be innocent of wrongdoing in the leg, in an attempt to prize information out of her husband. That does not square up with a Good alignment.
In my games, even the ones where I do try to stress morality, if someone is trying to kill you, you're okay to kill them back in self defense. In that line of thinking, someone who tried to kill you and who you took alive is benefiting from your mercy.
Mine, too. But, once you've taken them alive, disarmed them and tied them up, and done whatever else is deemed necessary to ensure they are no longer a threat, then the "self defence" argument does not apply. At which point, a Good character cannot simply kill them out of hand (although the administration of justice may require the same, depending on the context - killing a mass-murderer is a different consideration from killing a soldier who happens to be on the other side).
Is torture worse than death?
That's debatable. However, you could ask "is murdering one person worse than murdering hundreds?" Presumably, the answer is "no", but it doesn't follow that the murder of one is not an evil act. The same applies to torture.
A good-aligned character in D&D is certainly allowed to kill evil creatures.
That should
really depend on the context. However, I've already posted about the Baatezu general problem in this thread.
A good-aligned character is allowed to loot and mutilate the bodies of dead evil creatures.
Loot, yes. I've seen no permission for mutilation.
He's allowed to use mind control to force a person to do his bidding, which is about the closest parallel I can find to torture in typical game sessions.
Again, that really has to depend on the context. A Good character should not be going into town, enchanting ranom townsfolk, and compelling their actions. Doing the same to opponents in the heat of battle is another matter. What's more, there is a question about the suffering caused by this enchantment - if you use an enchantment spell to force information out of an opponent, the opponent is not harmed by your actions. The same is not true of torture.
So yeah, the torture is unpleasant, but his overall intentions are good. He sure as hell isn't going to be a paladin, but I peg him as strongly Neutral Good.
Many villains regard their actions as being good, act "for the greater good", or have good intentions. It is their actions that make them Evil. The same is true of Jack Bauer.