(Cross posted on Paizo's forums.)
My group is playing an adventure path (Council of Thieves) which seems to be thwarting my plans to sneak attack more often than not. To add insult to injury most of my rogue niche abilities (disable, stealth) can be done just as well or better than by other characters.
In an attempt to diversify I've taken a couple of levels in bard. It seems that I'm mostly just running around with a cure wand nowadays.
We're 5-6th level. We have a diviner, barbarian, cleric (I'm serving as auxillary healing when her player misses), and melee ranger.
What do you think will be useful to the party?
My group is playing an adventure path (Council of Thieves) which seems to be thwarting my plans to sneak attack more often than not. To add insult to injury most of my rogue niche abilities (disable, stealth) can be done just as well or better than by other characters.
In an attempt to diversify I've taken a couple of levels in bard. It seems that I'm mostly just running around with a cure wand nowadays.
We're 5-6th level. We have a diviner, barbarian, cleric (I'm serving as auxillary healing when her player misses), and melee ranger.
What do you think will be useful to the party?