Victim
First Post
It's not so much a twinky combination of classes that's needed, it's the twinky combination of items and spells, especially when you scale the bonuses on normally small scale items. And you're right mmu1, Brilliant Energy doesn't beat natural armor.
Magic item dependence is bad for most characters before level 20, and it will be awful by level 40. It's sad when a group of 4 adventures are carrying around more value in magic items than the GDP of most countries.
At 40th level, you could create whatever character you want in terms of classes but your effectiveness would mostly depend on items - at least against Epic foes. Pick out a few cool items that you want, and then let a powergamer pick out the items you need. Also, since I doubt many people have lots of experience fighting CR 40 monsters, I usually find that it's a good idea to work backwards from the monsters. Work back from that sky high AC and figure out what miscellaneous stuff you need.
And characters that fight their way up to level 40 probably won't have our lack of experience. Most of the creatures in the ELH are CR 21 to the mid thirties. Mid fifties ACs aren't that uncommon in the listed monsters and some are have upwards of 60. Buffed or equiped foes would have substancial higher ACs. So a group of heroes would probably be ready to deal with mid 60s ACs by around level 35, probably with mid 60s attack bonuses. Then add in few more levels of fighting foes with even higher ACs, and include the fact that dragons are generally really tough for their CR and the dragon is above group's level and thus is a boss type monster. It's not unreasonable to think the characters would have some difficulty hitting, or would need to use tuestrike or similar abilities to have good hit chances. You probably shouldn't be hitting a boss monster build for high defenses on a 2, right?
Edit:
Also, you could just use the spell Squamos Pulse from BoEM2. Not only would it deal a massive amount of damage, it halves the subject's natural armor bonus for a few rounds. With a new AC of 56, 40th level characters should have little trouble hitting it.
Finally, the dragon's SR of 51 probably won't be a strong defense. Most pure casters should be able to blow that away.
Magic item dependence is bad for most characters before level 20, and it will be awful by level 40. It's sad when a group of 4 adventures are carrying around more value in magic items than the GDP of most countries.
At 40th level, you could create whatever character you want in terms of classes but your effectiveness would mostly depend on items - at least against Epic foes. Pick out a few cool items that you want, and then let a powergamer pick out the items you need. Also, since I doubt many people have lots of experience fighting CR 40 monsters, I usually find that it's a good idea to work backwards from the monsters. Work back from that sky high AC and figure out what miscellaneous stuff you need.
And characters that fight their way up to level 40 probably won't have our lack of experience. Most of the creatures in the ELH are CR 21 to the mid thirties. Mid fifties ACs aren't that uncommon in the listed monsters and some are have upwards of 60. Buffed or equiped foes would have substancial higher ACs. So a group of heroes would probably be ready to deal with mid 60s ACs by around level 35, probably with mid 60s attack bonuses. Then add in few more levels of fighting foes with even higher ACs, and include the fact that dragons are generally really tough for their CR and the dragon is above group's level and thus is a boss type monster. It's not unreasonable to think the characters would have some difficulty hitting, or would need to use tuestrike or similar abilities to have good hit chances. You probably shouldn't be hitting a boss monster build for high defenses on a 2, right?
Edit:
Also, you could just use the spell Squamos Pulse from BoEM2. Not only would it deal a massive amount of damage, it halves the subject's natural armor bonus for a few rounds. With a new AC of 56, 40th level characters should have little trouble hitting it.
Finally, the dragon's SR of 51 probably won't be a strong defense. Most pure casters should be able to blow that away.
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