Doug McCrae
Legend
Prove it!hong said:I am diaglo.
Prove it!hong said:I am diaglo.
Tav_Behemoth said:The overall impression I expect people got from the panel was that the hobby game industry was going the way of wargaming or model railroading: something that was well past its peak in popularity, that continued to appeal to many devoted fans, but wasn't gaining new ones fast enough to replace those that drifted away, so that the core audience was graying and dwindling.
Tav_Behemoth said:Some interesting observations:
mearls said:All of that is conventional "industry" wisdom.
If I've learned one thing, it's that the RPG business's conventional wisdom is almost all utterly, completely wrong.
Tav_Behemoth said:Kenneth Hite has shown his work in estimating the size of the RPG business in his yearly State of the Industry columns, but I didn't hear any hard facts to support the contention that younger fans aren't getting into gaming like they used to (and this wasn't as obviously true at SoCal as it was at Indy; see below).
The three great waves of new players were linked to D&D, West End Games' d6 Star Wars RPG, and Vampire. But each of these new waves was smaller than the first, and the gloomy forecast was that there would never again be a year like 1981, when every college dorm and nuclear submarine had a D&D campaign to call its own.
The best-selling RPG of all time is believed to be Pokemon Jr., a RPG designed for 6-to-8 year olds which sold relatively poorly in normal channels but went like hotcakes when it was discounted at WalMart.
Some of the blame (self-accusation?) was placed on designers: that we're interested only in making the kind of games we ourselves like, so that we're becoming increasingly insular and have less to offer younger players.
MerricB said:I see. Software is also written and developed for nothing, eh? The problems E-Tools and similar software has should give you a clue to how difficult writing it is. Coding a program to cope with all the variations that 3E throws up in its rules is exceptionally difficult - more so if you want to make it work past the core books. (If E-Tools had only dealt with the core books, it would be have been comparatively simple, but it needed to be open-ended... problems aplenty).
Krypter said:No offense, Barsoomcore, but since when are stewardesses part of the "creative, educated" elite set?Stewardesses may be hot, but if they had an ounce of education they wouldn't be serving cheap wine to drunk businessmen on airplanes. That said, I'll rather have a stewardess in my game instead of a professor any day!
hong said:I am diaglo.
MerricB said:The proper translation is "The exception puts the rule to the test of proof."
Krypter said:... That said, I'll rather have a stewardess in my game instead of a professor any day!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.