FrogReaver
The most respectful and polite poster ever
It seems to me that the stat system is actively biased against the front line combat types.
A fighter-type has to concentrate on Str, Dex, and Con to perform well in the combat pillar of the game. Paladins also need Cha. This leaves little space, especially in a point-buy campaign, for decent stats in the social pillar of the game. Rear-rankers need only one good stat - Int for Wizards, Wis for clerics, Cha for Sorcerors and warlocks, etc - to excel at the combat pillar and these are coincidentally the prime stats for the social and investigative pillars of the game. Sure you can take feats or put ASIs into bad stats, but that doesn't actually solve the problem.
I mean, how often do we see Int 8-10, Wis 8-10 Paladins? How often do we see a fighter with Int 14? It seems to me that to be a good fighter it's very difficult to be good at the social pillar.
Or am I missing something?
Wizards want high int, con, dex
Druids want high wis, con, dex
Clerics want high wis, con
Fighters want high str and con or high dex and con
Paladins want high str, con, cha, or high dex, con, cha
Barbarians want high str, con, dex
Rogues want high dex and con
Monks want high dex, wis, con
Almost every class wants 3 high stats except fighters and rogues.
So no, I'd say the stat system is actually more biased toward casters than front liners.