Pielorinho said:And actually, this was one of the very, very few occasions that the Refocus action in combat was actually useful: if you got the surprise round on someone, you could use your partial action to refocus, practically guaranteeing that you got to go before them in the first full round of combat. I see it's no longer in 3.5, but I'd certainly allow a character to give up their suprise round action in exchange for knowing they'd go first in the full round of combat.
Thimble the Squit said:Firstly, 3.0 Refocus used to require a Full Round Action.
Refocus & Ready are two different things.Thimble the Squit said:Hmmm. Not too sure about this. Firstly, 3.0 Refocus used to require a Full Round Action (you can Ready a Standard Action only)
Unfortunately Quick Draw has a prereq of BAB +1, so the rogues, clerics, etc. cannot take it at 1st level.Ranger REG said:If it's any other class, such as a 1st-level rogue (BAB +0), Quick Draw would be helpful, along with Improved Initiative, to get the jump
Spatula said:Refocus & Ready are two different things.
Vanye said:I've got plans for my backup fighter to have it; starts out the attack with an improved trip attempt with his flail-if he has to drop the flail, out comes the longsword to continue...