GMMichael
Guide of Modos
Oh no. There's a Poisoned Condition, Poison Damage, and now a Poisoned Mechanic!?Main issue for me going in: The Poisoned mechanic feels like it should be doing damage over time, like in previous editions and in many video games. But nope. Just grants disadvantage.
Do it for the love, not the money.That's one reason I'm working on diseases, and have considered creating new poisons also.....but I'm beginning to doubt I'll ever sell much that makes all this work worth my time, and working on PDFs kind of burns me out on DMing....
This is where my head was going. Aren't there other conditions that already cover Poisoned ground? Can WotC leave the bloat to the third parties, please?But "poisoned" as a condition actually means something different: it basically means "debilitated," and though it could be from poison, it could also be from disease or, as in this case, a necrotic effect...or something else all together.