Is Vow of Poverty broken?


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No prob, M-L! I actually get a kick out of editing other people's work...

I just completed an MBA this year, and spent a good portion of the last year of it on 4 teams doing 60+pg projects where, on average, 3 of the 5 contributors spoke Chinese or Japanese as a primary language. I took on the editing duties out of a sense of survival.
 

Ok so obviously I'm a bit late into this discussion but. . I'm deployed in Afghanistan right now and am wanting to make a Monk type character with VoP (I've done lots of research into it already but am having an extremely difficult time convincing my DM that it's not obscenely overpowered the way he thinks it is) and am just looking for some things that I could use to argue my point with, granted it's a different style of play then I'm used to since we're not using traditional DnD rules (It's a bit weird I must say)

What he's doing is giving us "Build Points" and gave us a list/chart of things we can purchase with these points, feats, skills, abilities, stats, etc. and giving us a starting gold amount of 10k (not sure if that's standard, as it's been a while since I've played last) to a group of level 5 'characters' (each player gets to start at level 5)

I've noticed in here that when it comes to VoP in a standard DnD campaign that, albeit the relatively strong start offs (Levels 1-6), that once the character starts reaching mid levels that it slowly becomes less useful than a normal character that would have access to magic items and the like, and just to note I've also offered the option to try and take some flaws (1 or 2, not that many) to try and degrade form the usefulness of it(Low Pain Threshold comes to mind to effectively eliminate the DR bonuses all the way to level 15!)


Any help/advice would be greatly appreciated.
 

I've said it before: IMHO, the stricture against a holy symbol is nonsensical and antithetical to the purposes of the intent of the VoP. Its contrary to the inspirational sources of the VoP, and it removes the ability of the cleric to perform core, essential clerical duties...and I mean that not just in the game mechanical way (turning) but also in the heirarchical, day-to-day duties of a priest or holy man (the power and duty to offer absolutions and blessings, to consecrate holy ground, or sanctify the vows of others). A priest who cannot do these things is no priest.
I think we can bypass this issue by worshiping a god whose holy symbol is your FIST planted firmly in the enemy's bruised and bleeding FACE.

Ok so obviously I'm a bit late into this discussion but. . I'm deployed in Afghanistan right now and am wanting to make a Monk type character with VoP (I've done lots of research into it already but am having an extremely difficult time convincing my DM that it's not obscenely overpowered the way he thinks it is) and am just looking for some things that I could use to argue my point with, granted it's a different style of play then I'm used to since we're not using traditional DnD rules (It's a bit weird I must say)

What he's doing is giving us "Build Points" and gave us a list/chart of things we can purchase with these points, feats, skills, abilities, stats, etc. and giving us a starting gold amount of 10k (not sure if that's standard, as it's been a while since I've played last) to a group of level 5 'characters' (each player gets to start at level 5)

I've noticed in here that when it comes to VoP in a standard DnD campaign that, albeit the relatively strong start offs (Levels 1-6), that once the character starts reaching mid levels that it slowly becomes less useful than a normal character that would have access to magic items and the like, and just to note I've also offered the option to try and take some flaws (1 or 2, not that many) to try and degrade form the usefulness of it(Low Pain Threshold comes to mind to effectively eliminate the DR bonuses all the way to level 15!)


Any help/advice would be greatly appreciated.
I don't suppose a full casting class with a few metamagic feats is actually low on your DM's build point chart?

I know it isn't what you're going for, but I figure it's easier to play something that won't have the DM watching you like a hawk and waiting for the first excuse to nerf your character into oblivion with a looming Sword of Damocles hanging over your head.

Also, spellcasters really do have an easier time with low wealth settings than melee classes, and there are many wonderful guides on how to play spellcasters written by smart and handsome people such as this one.
 
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Well see since there's really no rule on how you go about spending your points I was intending on making a Monk like character with Psionic abilities (btw my deity was going to be Ilmater) Just to try and offer some variety with my character since generally I don't try to do TOO much with my characters, I'm a fairly experienced DnD player (been playing for roughly 14 years now) and always try to do something different with most of my characters.
 

A monk with psionic capabilities is a good idea. Best done as a Monk2/Psychic Warrior 18 with the Talashlatora feat.
 

A monk with psionic capabilities is a good idea. Best done as a Monk2/Psychic Warrior 18 with the Talashlatora feat.

See here's the thing with that, is were not taking ACTUAL classes, it's up to us to BUY the things we want our characters to perform (for example, it costs 50 points to buy a spellcaster/psions spell/ability progression, or 50 points to buy a monk's progression)
 


That was just an example I'm not actually fully briefed on the cost of everything, but before we get too off track. . . Is there anything I can possibly do to convince my DM to allow me to take VoP?
 

Well, you can point out that powergames (like me) think it's underwhelming. If that means nothing to him, then there is nothing more you can do.
 

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