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Island Empire Part 2, Mermaid's Rest

Scotley said:
OOC: Hey, I seem to remember an Illusion taking out the toughest foe in that last fight. There were two other foes that were also subject to Illusions had Mingo not stoned them to death before you got around to casting at them. Sadly for you the biggest baddest foe of the place is an undead. Anyway, this little adventure only has two more encounters. Maybe you'll manage to hang on until then? That is after the zombie sharks of course. :lol:

OOC: Mingo only wanted just one critical hit! You can't blame a girl for trying! It's depressing fighting critical-hit-immune undead all day.... It's almost enough to make you miss the 500 hobgoblins....
 

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Scotley said:
OOC: I guess I could bring the 500 skeletons in the next room back to life before you fight them... :]
OOC: That'll be ok with me, as long as they died of old age anyway, and have strengths of 3 and 2 hp each.
 



H'Roosh manages to punch the zombie sharks. They seem to be fairly ordinary zombies. While he doesn't kill any of them, one is pretty battered when he gets done. They are too stupid to retreat when punched. Both sharks attempt to bite (1d20+6=17, 1d20+6=7) H'Roosh, but neither is successful.

OOC: Okay, next round all!
 

OOC: Gnurl requests a map, please, because he doesn't even know where he is now, much less which bad guys are still undead and kicking.
 


OOC: The only visible foes are the sharks. Once lofted from the water they will no longer be a threat. The existing map should serve for possible locations to search. I'll try to get an updated map out in the morning.
 


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