Istoria: Generic Humanocentric Game - [Was Elements of Magic]


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Ferrix said:
Yeah... thought about that... what would you call it though?

:) Looks like you've already got that taken care of.

What will starting gold be?

I'm working on integrating some of the cultural elements you've posted into my character's background. Right now I'm thinking about an Arunden exile who has learned a little of Arund's spiritual tradition of magic. Except I don't know what form it should take. Is it shamanism? Or something else?
 

Nation Info on The Empire is up in the World Information section.

Arund and Kend will proceed next, most likely in that order.
 

Oooh, your ability advancement rules are much like mine. Rock on, dude! Elements of Magic and a really cool ability advancement ruleset?

Has anyone picked Mage yet? If not, could this get any better? :D
 


genshou said:
Has anyone picked Mage yet? If not, could this get any better? :D

My concept is a Ranger-ish Expert.
I believe JonnyFive was working on a Warrior.
No one else has said one way or the other, far as I know. :cool: But with the EoM-R rules I'm a little surprised everyone's not choosing mage. But then again, my own reason for choosing Expert over Mage is that while I want a little spellcasting I don't feel familiar enough with the EoM-R rules (having only read them over & not used them) to go full-fledged spellcaster.
 


Ferrix said:
Well, I wouldn't accept a party of only mages, just out of ease of tying them into the world.
I've run an EoMR game in which every PC was a spellcaster. An Arcanist (from Lyceian Arcana), a Mageknight, and a Taskmage. They were to be joined later by some non-spellcasters but the game is on hiatus to to a scheduling conflict on my part, brought on by a change of job. It's actually pretty fun to have an all-mage party. There was recently a thread about it in General.

If noone else has done so, I claim the Mage. I'm one of the three "Elements of Magic Experts" on EN World (the other two being RuleMaster and RangerWickett), so I can handle it just fine. :cool:
 

genshou said:
I've run an EoMR game in which every PC was a spellcaster. An Arcanist (from Lyceian Arcana), a Mageknight, and a Taskmage. They were to be joined later by some non-spellcasters but the game is on hiatus to to a scheduling conflict on my part, brought on by a change of job. It's actually pretty fun to have an all-mage party. There was recently a thread about it in General.

If noone else has done so, I claim the Mage. I'm one of the three "Elements of Magic Experts" on EN World (the other two being RuleMaster and RangerWickett), so I can handle it just fine. :cool:

Well considering this game does't have the other two spellcasting classes included in the EoMR, it's a little different.
 

Ferrix said:
Well considering this game does't have the other two spellcasting classes included in the EoMR, it's a little different.
Sure. But that's what multiclassing is for? :D

Not that I'm recommending it. I need myself a shield traveling cohort. Yeah.
 

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